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Luigi (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Luigi's first jab.

OverviewEdit

Luigi throws a quick jab with his arm farthest from the camera. It is Luigi's fastest grounded option at frame 2, and one of the fastest neutral attacks in the game, only being surpassed by Little Mac and Zero Suit Samus. It can make for a somewhat safe poke in neutral. It is possible to hold the attack button down to repeatedly perform the move, making it a safe way to deal with spotdodges, techs in place, or stuff out short-ranged grounded approach options. It is also used to jablock opponents, however the small hitboxes can cause the move to whiff on skinnier characters, provided they don't bounce from the missed tech animation. It leads into the second hit very reliably.

Update HistoryEdit

  3.1.0

  •   Neutral attack's first hit has decreased base knockback on the arm hitboxes (30 → 25) to allow them to connect into the second hit more reliably.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 25 25 0   1.4 top 0.0 6.6 6.5 2.0× 1.0× 0%               Punch   All All            
1 0 0 2.0% 0   Forward 25 25 0   1.7 top 0.0 6.6 9.1 2.0× 1.0× 0%               Punch   All All            
2 0 0 2.0% 0   Forward 20 20 0   2.0 top 0.0 6.6 12.3 2.0× 1.0× 0%               Punch   Fighter only All            
3 0 0 2.0% 0   Forward 20 20 0   2.0 top 0.0 6.6 12.3 2.0× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 2-3
Continuability window 5-20
Consecutive jab frame 7
Interruptible 19
Animation length 23
                                             
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible