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Luigi (SSBU)/Down throw

< Luigi (SSBU)
Revision as of 02:19, July 12, 2020 by Zeckemyro (talk | contribs) (Not really valid trivia. This isn't the only case of this happening and it happened on more characters than previously thought.)
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Luigi down throw hurtbox and hitbox visualization
LuigiDThrowSSBU.gif

Overview

Luigi ground-pounds the opponent. This is Luigi's best combo starter. It can combo into several moves, including all of Luigi's aerials, and he can act as soon as his feet touch the ground.

Update History

  8.0.0

  •   Down throw functions correctly near edges, preventing characters like Ridley from being stage spiked away.

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 3.0% 0   Standard 30 100 0   5.0 top 0.0 3.0 0.0 1.0× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 45 135 0 0.0×       None

Timing

Invincibility 1-29
Hitbox 18-28
Throw Release 29
Interruptible 41
Animation length 57
                                                                                                                 
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible