Luigi (SSB4)/Neutral attack/Hit 1: Difference between revisions

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(New Page: ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=3% |angle=90 |bk=0 |ks=100 |fkv=20 |r=4.5 |bn=16 |xpos=2.5 |ypos=0.0 |zpos=0.0 |type=Hand |SDI=1.0 |tr...)
 
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|slvl=S
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{{MvSubNavLuigi|g=SSB4}}

Revision as of 12:51, January 12, 2017

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 AngleIcon90.png 0 100 20 4.5 16 2.5 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 3% 0 AngleIcon65.png 0 100 20 3.0 15 1.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
2 0 3% 0 AngleIcon50.png 0 100 20 3.5 15 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png