Luigi (SSB4)/Neutral attack/Hit 1: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
[[File:LuigiJab1.gif|thumb|270px|Hitbox visualization showing Luigi's first jab.]] | |||
==Overview== | |||
{{SSB4|Luigi}}'s first jab is a very quick punch that knocks opponents slightly upwards. It is an extremely useful move thanks to its very quick startup (frame 2) and very low endlag (IASA 19). It also has deceptively long range, which along with its low endlag makes it one of Luigi's best tools in neutral and a decent option [[out of shield]]. Jab 1 is also a useful move to create mixups as it can lead into a [[grab]], [[Super Jump Punch]] or a [[smash attack]] if Luigi's opponent doesn't react fast enough. It can also be used with Jab 2 and Jab 3 to cover certain ledge options such as neutral getup and ledge getup, which can then setup for an edgeguard situatuon. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 61: | Line 65: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|2-3 | |||
|- | |||
!Earliest continuable frame | |||
|6 | |||
|- | |||
!Interruptible | |||
|19 | |||
|- | |||
!Animation length | |||
|23 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=5}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | |||
{{MvSubNavLuigi|g=SSB4}} | {{MvSubNavLuigi|g=SSB4}} | ||
[[Category:Luigi (SSB4)]] | |||
[[Category:Neutral attacks (SSB4)]] |
Latest revision as of 12:18, July 20, 2018
Overview[edit]
Luigi's first jab is a very quick punch that knocks opponents slightly upwards. It is an extremely useful move thanks to its very quick startup (frame 2) and very low endlag (IASA 19). It also has deceptively long range, which along with its low endlag makes it one of Luigi's best tools in neutral and a decent option out of shield. Jab 1 is also a useful move to create mixups as it can lead into a grab, Super Jump Punch or a smash attack if Luigi's opponent doesn't react fast enough. It can also be used with Jab 2 and Jab 3 to cover certain ledge options such as neutral getup and ledge getup, which can then setup for an edgeguard situatuon.
Hitboxes[edit]
Timing[edit]
Hitboxes | 2-3 |
---|---|
Earliest continuable frame | 6 |
Interruptible | 19 |
Animation length | 23 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|