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Kirby (SSB4)/Forward smash: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{technical data}}
 
{|class="wikitable sortable"
===Angled up===
|-
{{SSB4HitboxTableHeader|stretch=y}}
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
{{HitboxTableTitle|Clean hit|27}}
|-
{{SSB4HitboxTableRow
|Foot || {{ChargedSmashDmgSSB4|15}} || 361 || 30 || 102 || || ? || Normal || ?
|id=0
|damage={{ChargedSmashDmgSSB4|16}}
|sd=0
|angle=361
|bk=32
|ks=102
|fkv=0
|r=4.2
|bn=6
|xpos=0.0
|ypos=-7.5
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|type=Foot
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Late hit|27}}
{{SSB4HitboxTableRow
|id=0
|damage={{ChargedSmashDmgSSB4|12}}
|sd=0
|angle=60
|bk=90
|ks=69
|fkv=0
|r=3.5
|bn=6
|xpos=0.0
|ypos=-5.0
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|type=Foot
|sfx=Kick
|slvl=M
}}
|}
|}
===Angled forward===
{{SSB4HitboxTableHeader|stretch=y}}
{{HitboxTableTitle|Clean hit|27}}
{{SSB4HitboxTableRow
|id=0
|damage={{ChargedSmashDmgSSB4|15}}
|sd=0
|angle=361
|bk=32
|ks=102
|fkv=0
|r=4.2
|bn=6
|xpos=0.0
|ypos=-7.5
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|type=Foot
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Late hit|27}}
{{SSB4HitboxTableRow
|id=0
|damage={{ChargedSmashDmgSSB4|11}}
|sd=0
|angle=60
|bk=90
|ks=69
|fkv=0
|r=3.5
|bn=6
|xpos=0.0
|ypos=-5.0
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|type=Foot
|sfx=Kick
|slvl=M
}}
|}
===Angled down===
{{SSB4HitboxTableHeader|stretch=y}}
{{HitboxTableTitle|Clean hit|27}}
{{SSB4HitboxTableRow
|id=0
|damage={{ChargedSmashDmgSSB4|14}}
|sd=0
|angle=361
|bk=32
|ks=102
|fkv=0
|r=4.2
|bn=6
|xpos=0.0
|ypos=-7.5
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|type=Foot
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Late hit|27}}
{{SSB4HitboxTableRow
|id=0
|damage={{ChargedSmashDmgSSB4|10}}
|sd=0
|angle=60
|bk=90
|ks=69
|fkv=0
|r=3.5
|bn=6
|xpos=0.0
|ypos=-5.0
|zpos=0.0
|xstretch=0.0
|ystretch=0.0
|zstretch=0.0
|ff=1.0
|type=Foot
|sfx=Kick
|slvl=M
}}
|}
==Timing==
==Timing==



Revision as of 11:46, July 25, 2020

Kirby forward smash hitbox visualization
KirbyFSmashUp.gif
KirbyFSmash.gif
KirbyFSmashDown.gif

Overview

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You can discuss this issue on the talk page or edit this page to improve it.

A thrust kick that slightly moves Kirby forward. It is very fast and can be angled. Can KO uncharged from center-stage at 107% (no angle), 99% (up angle), 116% (down angle) when clean. Based on the Spin Kick from the Fighter ability.

Update history

Super Smash Bros. 4 1.0.6

  • Nerf Upward angled's late hit damage decreased: 13% → 12%.
  • Nerf Upward angled's knockback decreased.

Super Smash Bros. 4 1.1.3

  • Buff Knockback scaling increased: 99 → 100 (clean), 66 → 67 (late).

Super Smash Bros. 4 1.1.5

  • Buff Knockback scaling increased: 100 → 102 (clean), 67 → 69 (late).

Hitboxes

Angled up

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Clean hit
0 0 16% 0 Sakurai angle 32 102 0 4.2 6 0.0 -7.5 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png 0.0 0.0 0.0
Late hit
0 0 12% 0 AngleIcon60.png 90 69 0 3.5 6 0.0 -5.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png 0.0 0.0 0.0

Angled forward

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Clean hit
0 0 15% 0 Sakurai angle 32 102 0 4.2 6 0.0 -7.5 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png 0.0 0.0 0.0
Late hit
0 0 11% 0 AngleIcon60.png 90 69 0 3.5 6 0.0 -5.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png 0.0 0.0 0.0

Angled down

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Clean hit
0 0 14% 0 Sakurai angle 32 102 0 4.2 6 0.0 -7.5 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png 0.0 0.0 0.0
Late hit
0 0 10% 0 AngleIcon60.png 90 69 0 3.5 6 0.0 -5.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png 0.0 0.0 0.0

Timing

Charges between 4-5
Clean hit 13-15
Late hit 16-19
Interruptible 48
Animation length 49
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(LagChargeS).pngFrameIcon(LagChargeE).png
Charge interval
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Interruptible).png
Interruptible