SSBU Icon.png

King Dedede (SSBU)/Back aerial

Hitbox visualization for King Dedede's back aerial
Hitbox visualization showing King Dedede's back aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -18.0 1.2× 1.0× 0%               Dedede Hit   All All            
1 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -12.0 1.2× 1.0× 0%               Dedede Hit   All All            
2 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -6.0 1.2× 1.0× 0%               Dedede Hit   All All            

TimingEdit

AttackEdit

Initial autocancel 1-4
Hitboxes 17-19
Ending autocancel 33-
Interruptible 38
Animation length 56
                                                                                                               
                                                                                                               

Landing lagEdit

Interruptible 14
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible