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Kazuya (SSBU)/Forward aerial

Hitbox visualization showing Kazuya's forward aerial.

OverviewEdit

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HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 13.0% 0   Forward 42 64 0   3.0 toel 0.0 0.0 0.0 0.4× 1.0× 0%               Kazuya Kick   All All            
1 0 0 13.0% 0   Forward 42 64 0   4.5 top 0.0 6.5 11.5 0.4× 1.0× 0%               Kazuya Kick   All All            
2 0 0 13.0% 0   Forward 42 64 0   3.0 top 0.0 7.5 6.0 0.4× 1.0× 0%               Kazuya Kick   All All            
3 0 0 13.0% 0   Forward 42 64 0   3.5 top 0.0 8.0 0.5 0.4× 1.0× 0%               Kazuya Kick   All All            
Late hit
0 0 0 10.0% 0   Forward 42 59 0   2.0 toel 0.0 0.0 0.0 0.2× 1.0× 0%               Kazuya Kick   All All            
1 0 0 10.0% 0   Forward 42 59 0   3.5 top 0.0 6.5 11.5 0.2× 1.0× 0%               Kazuya Kick   All All            
2 0 0 10.0% 0   Forward 42 59 0   3.0 top 0.0 7.5 6.0 0.2× 1.0× 0%               Kazuya Kick   All All            
3 0 0 10.0% 0   Forward 42 59 0   3.0 top 0.0 8.0 0.5 0.2× 1.0× 0%               Kazuya Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 8-9
Late hit 10-14
Ending autocancel 25-
Interruptible 31
Animation length 56
                                                                                                               
                                                                                                               

Landing lagEdit

Interruptible 11
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible