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Grab release glitch: Difference between revisions

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[[File:Grab Release Glitch Snake Brawl.gif|thumb|right|250px|{{SSBB|King Dedede}} performing the glitch on {{SSBB|Snake}}, with the display at the top left corner to show the input for Snake's [[Cypher]].]]
The '''grab release glitch''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' that deprives certain [[character]]s of their [[recovery]] move if they have used it and are released from a [[grab]] without touching the ground or [[flinching]]. The opponent also cannot be [[jab]]bed before the grab release ends or this glitch will not work. The glitch is a result of the programming used to allow these characters to act after using their [[up special move]] instead of becoming [[helpless]].
The '''grab release glitch''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' that deprives certain [[character]]s of their [[recovery]] move if they have used it and are released from a [[grab]] without touching the ground or [[flinching]]. The opponent also cannot be [[jab]]bed before the grab release ends or this glitch will not work. The glitch is a result of the programming used to allow these characters to act after using their [[up special move]] instead of becoming [[helpless]].



Revision as of 19:35, April 16, 2013

The glitch. In the top left corner is the input display from Dolphin. Kind of hard to see, but this is unacceptable, I'll replace immediately.
King Dedede performing the glitch on Snake, with the display at the top left corner to show the input for Snake's Cypher.

The grab release glitch is a glitch in Super Smash Bros. Brawl that deprives certain characters of their recovery move if they have used it and are released from a grab without touching the ground or flinching. The opponent also cannot be jabbed before the grab release ends or this glitch will not work. The glitch is a result of the programming used to allow these characters to act after using their up special move instead of becoming helpless.

In competitive play, the grab release glitch is a viable edge guarding tactic against these characters, most notably against Snake, who must time a precise C4 explosion on himself to recover after being grabbed out of Cypher.

Affected characters

Notes

  • Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.