Fox (SSB4)/Up smash: Difference between revisions
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[[File:FoxUpSmashWiiU.gif|thumb]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
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!Animation length | !Animation length | ||
| | |58 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=3}} | ||
|- | |- | ||
{{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Vulnerable|c=47}} | {{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Vulnerable|c=47}} |
Revision as of 20:42, August 29, 2016
Overview
Fox's up smash is named Flip Kick and involves him performing a backflip kick. For how quickly it starts, it has very high power, KOing most opponents at 100%, even when uncharged. Additionally, Fox's legs are intangible up until the late hit begins. Fox has also two reliable set-ups to this move: the late hit of a neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely punishable if it misses.
Hitboxes
Timing
Foot intangibility | 1-9 |
---|---|
Clean hit | 8-9 |
Late hit | 10-11 |
Interruptible | 56 |
Animation length | 58 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|