Fox (SSB4)/Up smash: Difference between revisions
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Fox's up smash is named '''Flip Kick''' and involves him performing a bicycle kick. For how quickly it starts, it has very high power, KOing most opponents at 100%, even when uncharged. Additionally, Fox's legs are intangible up until the late hit begins. Fox has also two reliable set-ups to this move: the late hit of a neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely [[punish]]able if it misses. | Fox's up smash is named '''Flip Kick''' and involves him performing a bicycle kick. For how quickly it starts, it has very high power, KOing most opponents at 100%, even when uncharged. Additionally, Fox's legs are intangible up until the late hit begins. The late hit has much weaker kilpower than the early hit. Fox has also two reliable set-ups to this move: the late hit of a neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely [[punish]]able if it misses. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 11:34, April 25, 2018
Overview
Fox's up smash is named Flip Kick and involves him performing a bicycle kick. For how quickly it starts, it has very high power, KOing most opponents at 100%, even when uncharged. Additionally, Fox's legs are intangible up until the late hit begins. The late hit has much weaker kilpower than the early hit. Fox has also two reliable set-ups to this move: the late hit of a neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely punishable if it misses.
Hitboxes
Timing
Head intangibility | 1-9 |
---|---|
Clean hit | 8-9 |
Late hit | 10-11 |
Interruptible | 56 |
Animation length | 60 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Head |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
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