SSBM Icon.png
SSB4 Icon.png

Dr. Tornado

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Dr. Tornado
Dr. Tornado in Super Smash Bros. for Wii U.
Dr. Tornado in Super Smash Bros. for Wii U
User Dr. Mario
Universe Mario
Article on Super Mario Wiki Spin Jump

Dr. Tornado (ドクタートルネード, Dr. Tornado) is Dr. Mario's down special move in Super Smash Bros. Melee and Super Smash Bros. 4, where Dr. Mario does an out-stretched arm spin ends it with a full-body stretch bash. Dr. Mario is able to hover in the air when using this attack by repeatedly tapping the B Button while using it, where depending on the apex of one's jump, the move can gather a lot or very little vertical height this way. It also has much more horizontal movement when used on the ground instead of the air.

Dr. Tornado has the same effect as the Mario Tornado, except that it is a little stronger in terms of damage, has a more lighter pull (and thus is able to rack up more hits if spaced properly), and the final attack sends opponents flying in a random direction rather than straight up (in Melee). Additionally, Dr. Mario doesn't yell "Yahoo!" or "Yee-haw!" when performing the attack, unlike Mario, though he still says it when using his back throw; in Smash 4, he says "hm", which Mario says when using F.L.U.D.D..

In Smash 4, Dr. Tornado deals less damage but has more knockback on the last hit, capable of KOing at high percents. It also is harder to break out of the hits and has a much longer duration, while also having more range at startup. The opponent is launched either diagonally left or right depending on which side of Dr. Mario they are on.

Customization

Special Move customization was introduced in Super Smash Bros. 4. The variations depend on the character that is being customized. The custom moves are similar to the ones for Luigi's Luigi Cyclone, Mach Cyclone and Clothesline Cyclone.

  1. Soaring Tornado (known as Launching Tornado in the PAL version): A rapidly spinning move that launches Dr. Mario into the air. It has much greater vertical mobility, at the cost of horizontal movement. However, the move's hitboxes except for the last hit is replaced with a wind hitbox. Despite this, the last hit of Soaring Tornado deals 2% more than the last hit of Dr. Tornado for 6%, while also having much more KO potential.
  2. Clothesline Tornado: The move has less mobility and duration; however, it has significantly greater knockback.

Gallery