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Dr. Mario (SSBU)/Up special

Hitbox visualization for Dr. Mario's Super Jump Punch
Hitbox visualization showing Dr. Mario's up special, Super Jump Punch.
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Overview

Update History

  7.0.0

  •   Super Jump Punch's clean hit has more knockback scaling (100 → 105).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 12.0% 0   Standard 30 105 0   6.0 top 0.0 6.0 9.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Standard 64 66 0   6.0 top 0.0 9.5 4.2 1.0× 1.0× 0%               Punch   All All            
The damage values are untouched before being affected by Dr. Mario's damage multiplier.

Timing

Attack

Clean hit 3-5
Late hit 6-19
Animation length 37
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change