SSB64 Icon.png
SSBM Icon.png
SSBB Icon.png

Directional pad: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 3: Line 3:
[[File:DPad.png|thumb|The directional pad of the Nintendo 64 controller, the GameCube controller, and for both the Wii Remote and the Classic Controller.]]
[[File:DPad.png|thumb|The directional pad of the Nintendo 64 controller, the GameCube controller, and for both the Wii Remote and the Classic Controller.]]


The '''directional pad''' (shortened '''d-pad''', officially '''control pad''') refers to the grey, cross-shaped group of buttons on the left side of the [[GameCube controller|Gamecube]], [[Classic Controller|Classic]], and [[Nintendo 64 controller|Nintendo 64]] [[controllers]], as well as the similar group of buttons located at the top of the [[Wiimote]]. In ''[[SSB]]'', it serves no purpose other than menu navigation. In ''[[SSBM]]'', it also functions as menu navigation, but also has several other uses. Pressing up during a fight will make the player's character [[taunt]]. The d-pad is also used for activating Fox and Falco's [[smash taunt|secret taunts]] and [[Samus's Extended Grapple]]. In [[Camera Mode]] and the Trophy Gallery, the d-pad can be used to move the camera. In ''[[SSBB]]'', it takes the role of the [[control stick]] when played on a Wiimote, and reprises it role of taunts for any other controller. When using the [[Wii remote]] with [[Nunchuck]], pressing upwards will make the character [[jump]], while pressing sideways will make the character [[grab]] in specified direction, and pressing down will let the character [[shield]].
The '''directional pad''' (shortened '''d-pad''', officially '''control pad''') refers to the grey, cross-shaped group of buttons on the left side of the [[GameCube controller|Gamecube]], [[Classic Controller|Classic]], and [[Nintendo 64 controller|Nintendo 64]] [[controllers]], as well as the similar group of buttons located at the top of the [[Wiimote]]. In ''[[SSB]]'', it serves no purpose other than menu navigation. In ''[[SSBM]]'', it also functions as menu navigation, but also has several other uses. Pressing up during a fight will make the player's character [[taunt]]. The d-pad is also used for activating Fox and Falco's [[smash taunt|secret taunts]] and [[Samus's Extended Grapple]]. In [[Camera Mode]] and the Trophy Gallery, the d-pad can be used to move the camera. In ''[[SSBB]]'', it takes the role of the [[control stick]] when played on a Wiimote, and reprises it role of taunts for any other controller. When using the [[Wii remote]] with the [[Nunchuk]], pressing upwards will make the character [[jump]], while pressing sideways will make the character [[grab]] in specified direction, and pressing down will let the character [[shield]].


When ''[[SSB]]'' is played on the [[Wii]] using a GameCube controller or Classic controller, it's analogous to the N64 controller's [[L button]], used for the character's [[taunt]].
When ''[[SSB]]'' is played on the [[Wii]] using a GameCube controller or Classic controller, it's analogous to the N64 controller's [[L button]], used for the character's [[taunt]].

Revision as of 21:46, January 4, 2013

It's nice how Nintendo made the d pads for the Wiimote and Classic Controller the same thing.
The directional pad of the Nintendo 64 controller, the GameCube controller, and for both the Wii Remote and the Classic Controller.

The directional pad (shortened d-pad, officially control pad) refers to the grey, cross-shaped group of buttons on the left side of the Gamecube, Classic, and Nintendo 64 controllers, as well as the similar group of buttons located at the top of the Wiimote. In SSB, it serves no purpose other than menu navigation. In SSBM, it also functions as menu navigation, but also has several other uses. Pressing up during a fight will make the player's character taunt. The d-pad is also used for activating Fox and Falco's secret taunts and Samus's Extended Grapple. In Camera Mode and the Trophy Gallery, the d-pad can be used to move the camera. In SSBB, it takes the role of the control stick when played on a Wiimote, and reprises it role of taunts for any other controller. When using the Wii remote with the Nunchuk, pressing upwards will make the character jump, while pressing sideways will make the character grab in specified direction, and pressing down will let the character shield.

When SSB is played on the Wii using a GameCube controller or Classic controller, it's analogous to the N64 controller's L button, used for the character's taunt.