Dark Samus (SSBU)/Side special: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Missile| | {{HitboxTableTitle|Missile|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|sd=1.0 | |sd=1.0 | ||
|damage=8.0% | |damage=8.0% | ||
|af=1 | |||
|angle=0 | |angle=0 | ||
|bk=26 | |bk=26 | ||
Line 38: | Line 39: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Super Missile| | {{HitboxTableTitle|Super Missile|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=12.0% | |damage=12.0% | ||
|af=1 | |||
|sd=5.0 | |sd=5.0 | ||
|angle=65 | |angle=65 |
Revision as of 03:04, January 22, 2022
Dark Samus side special hitbox visualizations. | ||||
---|---|---|---|---|
Missile | Super Missile | |||
Update History
- Missiles follow the Pokémon Trainer's new Pokémon if they switch after the missile was fired.
- Missile has more range.
Overview
Dark Samus fires a Missile with a tilt input or a Super Missile with a smash input. The missiles have a life of 120 and 50 frames respectively.
Hitboxes
Timing
Missile
Missile | 18-137 |
---|---|
Interruptible (grounded) | 55 |
Interruptible (aerial) | 60 |
Animation length | 72 |
Missile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Super Missile
Super Missile | 21-70 |
---|---|
Interruptible (grounded) | 58 |
Interruptible (aerial) | 60 |
Animation length | 82 |
Missile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Lag time |
Hitbox |
Interruptible |
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