Dark Samus (SSBU)/Grab aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
Raul Retana (talk | contribs) mNo edit summary |
||
Line 4: | Line 4: | ||
==Overview== | ==Overview== | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{change|Created visual glitch where Dark Samus's tether grab beam would disconnect from her arm when performed in the air before landing.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{bugfix|Fixed tether beam glitch from 3.0.0.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | ||
*{{buff|Grab aerial deals more damage (1.5% → 2.5% (hit 1), 3% → 4% (hit 2)), and the second hit has a longer duration (frames 16-17 → 16-19).}} | *{{buff|Grab aerial deals more damage (1.5% → 2.5% (hit 1), 3% → 4% (hit 2)), and the second hit has a longer duration (frames 16-17 → 16-19).}} |
Revision as of 15:29, July 10, 2020
Overview
Update History
- Created visual glitch where Dark Samus's tether grab beam would disconnect from her arm when performed in the air before landing.
- Fixed tether beam glitch from 3.0.0.
- Grab aerial deals more damage (1.5% → 2.5% (hit 1), 3% → 4% (hit 2)), and the second hit has a longer duration (frames 16-17 → 16-19).
Hitboxes
Timing
Attack
Hit 1 | 8-15 |
---|---|
Hit 2 | 16-19 |
Interruptible | 60 |
Animation length | 59 |
Landing lag
Interruptible | 9 |
---|---|
Animation length | 34 |
Lag time |
Hitbox |
Interruptible |
|