Dark Pit (SSBU)/Down smash: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{buff|Down smash's first hit deals more knockback on the sweetspot (35 base/93 scaling → 40/98), improving its KO potential.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|Down smash's first hit launches at a lower angle (55° → 48°), improving its KO potential.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|trip=30 | |trip=30 | ||
|damage={{ChargedSmashDmgSSBU|12.0}} | |damage={{ChargedSmashDmgSSBU|12.0}} | ||
|angle= | |angle=48 | ||
|bk=40 | |bk=40 | ||
|ks=98 | |ks=98 | ||
Line 29: | Line 34: | ||
|trip=30 | |trip=30 | ||
|damage={{ChargedSmashDmgSSBU|12.0}} | |damage={{ChargedSmashDmgSSBU|12.0}} | ||
|angle= | |angle=48 | ||
|bk=40 | |bk=40 | ||
|ks=98 | |ks=98 | ||
Line 48: | Line 53: | ||
|trip=30 | |trip=30 | ||
|damage={{ChargedSmashDmgSSBU|10.0}} | |damage={{ChargedSmashDmgSSBU|10.0}} | ||
|angle= | |angle=48 | ||
|bk=35 | |bk=35 | ||
|ks=93 | |ks=93 | ||
Line 63: | Line 68: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 146: | Line 151: | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | ||
==Trivia== | |||
*The move has a 30% trip chance that can only happen on slants due to the launch angle. In the case of the first hit, it can only happen on steep slopes, such as the ones in [[Hanenbow]]. | |||
{{MvSubNavDarkPit|g=SSBU}} | {{MvSubNavDarkPit|g=SSBU}} | ||
[[Category:Dark Pit (SSBU)]] | [[Category:Dark Pit (SSBU)]] | ||
[[Category:Down smashes (SSBU)]] | [[Category:Down smashes (SSBU)]] |
Latest revision as of 20:32, July 15, 2022
Overview[edit]
Update History[edit]
- Down smash's first hit deals more knockback on the sweetspot (35 base/93 scaling → 40/98), improving its KO potential.
- Down smash's first hit launches at a lower angle (55° → 48°), improving its KO potential.
Hitboxes[edit]
Timing[edit]
Charges between | 2-3 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 18-20 |
Interruptible | 41 |
Animation length | 57 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia[edit]
- The move has a 30% trip chance that can only happen on slants due to the launch angle. In the case of the first hit, it can only happen on steep slopes, such as the ones in Hanenbow.
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