Crown sliding: Difference between revisions

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[[File:CrownSlideDownSmash.gif|thumb|right|360px|King K. Rool executing a Crown Slide to perform a Down Smash. This works from around 0% if the crown hits from midrange.]]
[https://www.youtube.com/watch?v=lI9HZ9I0IO4 Crown Sliding] is an [[advanced technique]] for {{SSBU|King K. Rool}}. It was discovered by ChaosBlasta<ref>https://www.youtube.com/watch?v=iTk-MyKTXKA</ref> and popularized by Phantom Phoenix.<ref>https://www.youtube.com/watch?v=x8n-UOeLZRM</ref>  
[https://www.youtube.com/watch?v=lI9HZ9I0IO4 Crown Sliding] is a technique that was found by ChaosBlasta<ref>https://www.youtube.com/watch?v=iTk-MyKTXKA</ref> and popularized by Phantom Phoenix.<ref>https://www.youtube.com/watch?v=x8n-UOeLZRM</ref> If the player does an initial dash (including [[foxtrot]] or [[dash dance]]) into the crown while the move is active, King K. Rool will "slide" while picking it up.


This is usually used for enabling combos from Crownerang, such as Crown Slide into [[down smash]] at 0% or an early [[up tilt]] at low to mid percentages. This can also go into Up Smash at Mid%s, potentially killing on stages with low ceilings. If a reverse input (usually done with the c-stick for ease of access) is used, it will reverse the slide, allowing for a sweetspotted [[forward smash]] during the combo. It can be charged for a period of time as well, greatly increasing its power. This can also be used for a [[down tilt]] aerial hitbox, [[forward tilt]] and [[up tilt]] on all variants of the slide.  
==Overview==
If a player executes an [[initial dash]] (including [[foxtrot]] or [[dash dance]]) or a run turnaround into [[Crownerang]] while the move is active, King K. Rool will "slide" while picking it up. Crown sliding has seen significant use in competitive play, with players such as {{sm|Onua}} being particularly prolific user. The technique has multiple variants that can be executed based on the inputs used by the K. Rool player.  


It is possible to reverse a Crown Slide through inputting the opposite direction right after doing the normal input. This is known as a Reverse Crown Slide. This is made far easier with the C-Stick, although it is not required. If inputted correctly, King K. Rool will slide back roughly the length of his character backwards. This is a very important mixup option in tandem with [[forward smash]], as it not only brings back K. Rool at a perfect distance, but also helps abuse the disjoint the move has harder than usual. Reverse Crown Slide also enables his [[neutral attack]] as a true combo at 0% for 33.6% in 1v1, while also generating a tech situation. As a result it is very possible to deal an upwards of 50% out of the gate abusing this tech and the situations Jab provides. Forward tilt and forward smash are also possible out of this, but they are generally considered to be suboptimal due to inconsistencies.  
===Regular Crown Slide===
[[File:CrownSlideDownSmash.gif|thumb|right|335px|King K. Rool executing a Crown Slide to perform a Down Smash. This is a frame trap.]]
The regular Crown Slide is executed through executing a run turnaround when close to the crown. This will have K. Rool go a long distance with his back turned.  


[[Up smash]] is true out of a Reverse Crown Slide on most characters from 20% all the way to around 85%, even regardless of DI with the correct spacing. It also works on lightweight characters from 0%, also hitting with the plank hitbox due to the low knockback in this scenario. It is also a kill confirm on said lightweight characters due to how long it lasts. The combo's consistency and power has lead to the playerbase calling this "Gang-Planking".  
Crown sliding is usually used for enabling combos from Crownerang, such as Crown Slide into [[grab]] at 0% (thereby allowing for forward throw to dash attack) or an early [[up tilt]] at low to mid percentages. Outside of this, however, it is mostly frame traps. Crown Sliding is also somewhat useful movement option in niche scenarios, being able to be used as a mixup option for getting around the stage or catching opponents off-guard. The short lag period leaves K. Rool a bit vulnerable however, making its usage debatable when approaching.  


Crown Sliding is also a somewhat useful movement option in niche scenarios, being able to be used as a mixup option for getting around the stage or catching opponents off-guard. The short lag period leaves K. Rool a bit vulnerable however, making its usage debatable when approaching outside of chasing off-stage without a plan in mind. However, Reverse Crown Slide is a great tool in neutral and advantage, as the spacing it provides is perfect for mindgames and reads. As a combo enabler, Crown Sliding is a mainstay in King K. Rool's game plan and should be kept in mind by those looking to get into his technical side.
Crown sliding has various issues, however. The [[lag]] of the crown catch animation means that during the slide, K. Rool is completely vulnerable. While 17 frames of lag is less than [[airdodge]] [[landing lag]] (which is 19 if perfect), being almost always forced to go forward means that K. Rool is often catapulting himself into attacks if it's executed rashly. Leaving K. Rool with his back turned also tends to cause him trouble, forcing players to pivot afterwards or commit to stay facing forward. As such, the regular variant of the slide rarely sees competitive use.
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===Forward Crown Slide===
By using the C-Stick in the opposite direction at the same time as the control stick input, it's possible for K. Rool to go a boosted distance while also facing forward. This functions as a niche approach option akin to a [[wavedash]], though reckless use often leads to a punish. While it has little to no combo utility, its use as an extra boost in movement gives K. Rool extra options for mixups.
 
===Reverse Crown Slide===
It is possible to reverse a crown slide through inputting the opposite direction right after doing the normal input. In this scenario, K. Rool will do a quick double-pivot. This is known as a Reverse Crown Slide. This is made far easier with the [[C-Stick]], although it is not required. If inputted correctly, King K. Rool will slide back roughly the length of his character backwards. The slide's spacing has shown itself to be useful for microspacing, mindgames and reads, with {{sm|Chad}} being a common abuser.
 
Reverse crown slide enables his [[King K. Rool (SSBU)/Neutral attack|neutral attack]] as a true combo at 0% for 33.6% in 1v1, while also generating a tech situation. This is more consistent than a normal crown slide, while keeping the combo moving forward, allowing for more utility in advantage state. As a result, it is very possible to deal an upwards of 50% out of the gate abusing this tech and the situations Jab provides. Forward tilt and forward smash are also possible out of this, but they are generally considered to be suboptimal due to inconsistencies. This can also be used for a [[down tilt]] aerial hitbox, [[forward tilt]] and [[up tilt]] on all variants of the slide.
 
While safer than a regular crown slide, reverse crown slide has some issues. It is possible to execute the forward crown slide if the c-stick and control stick are pressed together, which has K. Rool catapult forward. As such, it's possible to get the opposite of the desired result should the player be too rash. If done too late, the double-pivot effect will also worsen in momentum, thereby making the spacing go from minimal to none at all. Practice is necessary should a player make use of the technique.
{{clr}}
 
===Initial Dash Crown Slide===
If an initial dash [[Crown canceling|crown cancel]] is executed too early or too late, K. Rool will execute a slight crown slide instead.
 
This has niche use with neutral attack as an approach, or a mixup with grab, but it generally doesn't excel due to how short the slide is. This crown slide is also the only ways for K. Rool to go completely backwards; through initial dashing the other way (which also moves the catch searchbox). However, the precision required often makes it inferior to the reverse crown slide.  
 
==References==
{{reflist}}

Revision as of 20:31, April 28, 2020

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Crown Sliding is an advanced technique for King K. Rool. It was discovered by ChaosBlasta[1] and popularized by Phantom Phoenix.[2]

Overview

If a player executes an initial dash (including foxtrot or dash dance) or a run turnaround into Crownerang while the move is active, King K. Rool will "slide" while picking it up. Crown sliding has seen significant use in competitive play, with players such as Onua being particularly prolific user. The technique has multiple variants that can be executed based on the inputs used by the K. Rool player.

Regular Crown Slide

King K. Rool executing a Crown Slide to perform a Down Smash. This is a frame trap.

The regular Crown Slide is executed through executing a run turnaround when close to the crown. This will have K. Rool go a long distance with his back turned.

Crown sliding is usually used for enabling combos from Crownerang, such as Crown Slide into grab at 0% (thereby allowing for forward throw to dash attack) or an early up tilt at low to mid percentages. Outside of this, however, it is mostly frame traps. Crown Sliding is also somewhat useful movement option in niche scenarios, being able to be used as a mixup option for getting around the stage or catching opponents off-guard. The short lag period leaves K. Rool a bit vulnerable however, making its usage debatable when approaching.

Crown sliding has various issues, however. The lag of the crown catch animation means that during the slide, K. Rool is completely vulnerable. While 17 frames of lag is less than airdodge landing lag (which is 19 if perfect), being almost always forced to go forward means that K. Rool is often catapulting himself into attacks if it's executed rashly. Leaving K. Rool with his back turned also tends to cause him trouble, forcing players to pivot afterwards or commit to stay facing forward. As such, the regular variant of the slide rarely sees competitive use.

Forward Crown Slide

By using the C-Stick in the opposite direction at the same time as the control stick input, it's possible for K. Rool to go a boosted distance while also facing forward. This functions as a niche approach option akin to a wavedash, though reckless use often leads to a punish. While it has little to no combo utility, its use as an extra boost in movement gives K. Rool extra options for mixups.

Reverse Crown Slide

It is possible to reverse a crown slide through inputting the opposite direction right after doing the normal input. In this scenario, K. Rool will do a quick double-pivot. This is known as a Reverse Crown Slide. This is made far easier with the C-Stick, although it is not required. If inputted correctly, King K. Rool will slide back roughly the length of his character backwards. The slide's spacing has shown itself to be useful for microspacing, mindgames and reads, with Chad being a common abuser.

Reverse crown slide enables his neutral attack as a true combo at 0% for 33.6% in 1v1, while also generating a tech situation. This is more consistent than a normal crown slide, while keeping the combo moving forward, allowing for more utility in advantage state. As a result, it is very possible to deal an upwards of 50% out of the gate abusing this tech and the situations Jab provides. Forward tilt and forward smash are also possible out of this, but they are generally considered to be suboptimal due to inconsistencies. This can also be used for a down tilt aerial hitbox, forward tilt and up tilt on all variants of the slide.

While safer than a regular crown slide, reverse crown slide has some issues. It is possible to execute the forward crown slide if the c-stick and control stick are pressed together, which has K. Rool catapult forward. As such, it's possible to get the opposite of the desired result should the player be too rash. If done too late, the double-pivot effect will also worsen in momentum, thereby making the spacing go from minimal to none at all. Practice is necessary should a player make use of the technique.

Initial Dash Crown Slide

If an initial dash crown cancel is executed too early or too late, K. Rool will execute a slight crown slide instead.

This has niche use with neutral attack as an approach, or a mixup with grab, but it generally doesn't excel due to how short the slide is. This crown slide is also the only ways for K. Rool to go completely backwards; through initial dashing the other way (which also moves the catch searchbox). However, the precision required often makes it inferior to the reverse crown slide.

References