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'''Bonus Fruit''' ({{ja|フルーツターゲット}}, ''Fruits Target'') is {{SSB4|Pac-Man}}'s [[neutral special move]] in [[Super Smash Bros. 4]].
'''Bonus Fruit''' ({{ja|フルーツターゲット}}, ''Fruits Target'') is {{SSB4|Pac-Man}}'s [[neutral special move]] in [[Super Smash Bros. 4]].


==Overview==
Pac-Man holds out a bonus item from his original appearance and cycles through them, presumably starting at the iconic Cherry. The items cycle in the same order they do in the original arcade game: Cherry, Strawberry, Orange, Apple, Melon, and Galaxian. Presumably, this would be followed by a key and a bell, as in the original, but these are not yet confirmed. After reaching the Orange, each item takes longer to charge. Once an item is selected, Pac-Man throws the item as a projectile, with each one having unique properties when thrown.
Pac-Man holds out a bonus item from his original appearance and cycles through them, presumably starting at the iconic Cherry. The items cycle in the same order they do in the original arcade game: Cherry, Strawberry, Orange, Apple, Melon, and Galaxian. Presumably, this would be followed by a key and a bell, as in the original, but these are not yet confirmed. After reaching the Orange, each item takes longer to charge. Once an item is selected, Pac-Man throws the item as a projectile, with each one having unique properties when thrown.



Revision as of 00:31, September 3, 2014

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Bonus Fruit
"Pic of the day. Pac-Man's standard special move, Bonus Fruit. As you charge this move, the bonuses will change, and all of them have different characteristics and movement patterns when thrown. The bonuses cycle in the same order as in the original game, and the charge-up period doubles once you cycle beyond the orange."~ Masahiro Sakurai
Pac-Man holding up a Bonus Fruit.
User Pac-Man
Universe Pac-Man

Bonus Fruit (フルーツターゲット, Fruits Target) is Pac-Man's neutral special move in Super Smash Bros. 4.

Overview

Pac-Man holds out a bonus item from his original appearance and cycles through them, presumably starting at the iconic Cherry. The items cycle in the same order they do in the original arcade game: Cherry, Strawberry, Orange, Apple, Melon, and Galaxian. Presumably, this would be followed by a key and a bell, as in the original, but these are not yet confirmed. After reaching the Orange, each item takes longer to charge. Once an item is selected, Pac-Man throws the item as a projectile, with each one having unique properties when thrown.

When Pac-Man throws the Galaxian Starship, it does a quick shuttle loop before continuing to fly off in the direction it was thrown.

Origin

Bonus fruits in Pac-Man.

Bonus fruits are one of the staples of the Pac-Man arcade games. They appear near the ghost's lair in most games, and vanish after a set time. Consuming one yields bonus points depending on the fruit. The fruits in the original Pac-Man are, in order: Cherry, Strawberry, Orange, Apple, Melon, Galaxian Starship, Bell, and Key. Upon reaching the Key, the fruit no longer changes for the remainder of the game. In the original arcade game, after reaching Orange, the fruit begins changing every other level rather than every level (meaning Orange appears for two levels, then Apple for two levels, and so on). This is reflected in Bonus Fruit by having its charge time double once it reaches Orange.