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Banjo & Kazooie (SSBU)/Down tilt: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:Banjo&KazooieDTilt.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's down tilt.]]
[[File:Banjo&KazooieDTilt.gif|thumb|350px|Hitbox visualization showing Banjo & Kazooie's down tilt.]]


==Overview==
==Overview==
Kazooie's '''Beak Barge'''. It is a [[semi-spike]] with good [[range]] and decent duration, all of which make it a good tool for onstage [[edgeguarding]]. It lowers Banjo's profile to an even greater extent than his crouch, enabling him to duck under some moves like {{SSBU|Wolf}}'s [[Blaster]] shots. Conversely, its power and speed are poor, being the duo's slowest tilt attack at 12 frames. Finally, it acts as a pseudo-crawl and is capable of crossing up against shields when performed close enough to their opponent.
{{competitive expertise}}
Kazooie's '''Beak Barge'''. It is a [[semi-spike]] with good [[range]] and decent duration, all of which make it a good tool for onstage [[edgeguarding]]. It lowers the duo's profile to an even greater extent than their crouch, enabling them to duck under some moves like {{SSBU|Wolf}}'s [[Blaster]] shots. Conversely, its power and speed are poor, being the duo's slowest tilt attack at frame 12. Finally, it acts as a pseudo-crawl and is capable of crossing up against shields when performed close enough to their opponent.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{HitboxTableTitle|Clean hit|36}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage=5.0%
|angle=32
|angle=32
|af=3
|bk=64
|bk=64
|ks=74
|ks=74
Line 29: Line 31:
|damage=5.0%
|damage=5.0%
|angle=32
|angle=32
|af=3
|bk=64
|bk=64
|ks=74
|ks=74
Line 47: Line 50:
|damage=6.0%
|damage=6.0%
|angle=32
|angle=32
|af=3
|bk=64
|bk=64
|ks=82
|ks=82
Line 61: Line 65:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Late hit|36}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=32
|angle=32
|af=3
|bk=62
|bk=62
|ks=78
|ks=78
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|damage=3.0%
|damage=3.0%
|angle=32
|angle=32
|af=3
|bk=62
|bk=62
|ks=78
|ks=78
Line 102: Line 108:
|damage=4.0%
|damage=4.0%
|angle=32
|angle=32
|af=3
|bk=62
|bk=62
|ks=84
|ks=84
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 17:15, January 27, 2022

Hitbox visualization for Banjo & Kazooie's down tilt
Hitbox visualization showing Banjo & Kazooie's down tilt.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Kazooie's Beak Barge. It is a semi-spike with good range and decent duration, all of which make it a good tool for onstage edgeguarding. It lowers the duo's profile to an even greater extent than their crouch, enabling them to duck under some moves like Wolf's Blaster shots. Conversely, its power and speed are poor, being the duo's slowest tilt attack at frame 12. Finally, it acts as a pseudo-crawl and is capable of crossing up against shields when performed close enough to their opponent.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 5.0% 0 AngleIcon32.png Forward 64 74 0 HitboxTableIcon(False).png 3.6 top 0.0 3.6 4.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 5.0% 0 AngleIcon32.png Forward 64 74 0 HitboxTableIcon(False).png 3.6 top 0.0 3.6 -2.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 0 6.0% 0 AngleIcon32.png Forward 64 82 0 HitboxTableIcon(False).png 3.8 top 0.0 3.8 10.0 1.2× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Stab).png TypeIcon(Head).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late hit
0 0 0 3.0% 0 AngleIcon32.png Forward 62 78 0 HitboxTableIcon(False).png 3.2 top 0.0 3.6 4.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 3.0% 0 AngleIcon32.png Forward 62 78 0 HitboxTableIcon(False).png 3.2 top 0.0 3.6 -2.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 0 4.0% 0 AngleIcon32.png Forward 62 84 0 HitboxTableIcon(False).png 3.4 top 0.0 3.8 10.0 1.2× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Stab).png TypeIcon(Head).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Clean hit 12-17
Late hit 18-21
Interruptible 38
Animation length 46
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Interruptible).png
Interruptible