Alternate music: Difference between revisions

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(I don't have Sound Test, and I use L+R to get the Fire Emblem theme at Temple all the time)
(Removed second-person)
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'''Alternate music''' sometimes plays in particular stages in [[Super Smash Bros. Melee]]. These tunes can be triggered by:
'''Alternate music''' sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by:
* Unlocking a certain stage or extra
* Unlocking a certain stage or extra
* Holding down a certain button combination
* Holding down a certain button combination
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==Alternate music for normal stages==
==Alternate music for normal stages==
Every time you load up one of these stages in Vs. Mode or [[Training Mode]], there is a 12% chance that the alternate music will play instead of the normal music. You can also '''hold L or R while the stage is loading''' to force the alternate music to play.
Every time any one of these stages is loaded up in Vs. Mode or [[Training Mode]], there is a 12% chance that the alternate music will play instead of the normal music. If L or R is held while the stage is loading, the alternate music will be forced to play.


The alternate music for normal stages are:
The alternate music for normal stages are:
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==Alternate music for [[Adventure Mode]] stages==
==Alternate music for [[Adventure Mode]] stages==
When you are on the screen that shows you what stage is coming next in [[Adventure Mode]], hold down L, R, and press START. Don't let go of L or R until the music starts, and an alternate theme will play for some of the stages. This only works for the ''first stage'' in the area you are in: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]]. The only exception is the [[Temple]] battle with [[Zelda]].
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]]. The only exception is the [[Temple]] battle with [[Zelda]].


Here are the stages with alternate music only in Adventure Mode:
Here are the stages with alternate music only in Adventure Mode:
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* [[Corneria]]: [[Venom]] music
* [[Corneria]]: [[Venom]] music
* F-Zero Grand Prix: ''Mach Rider'' theme
* F-Zero Grand Prix: ''Mach Rider'' theme
Like the normal stages, there's also a 12% chance of the alternate music playing automatically.
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.


==Alternate main menu music==
==Alternate main menu music==
After you defeat [[Classic Mode]], [[Adventure Mode]], [[All-Star Mode]], and [[Target Test]] with every character, and defeat [[10-Man Melee]], [[100-Man Melee]], [[3-Minute Melee]], and [[15-Minute Melee]] at least once, there is a slight chance that a different menu theme will play when you are on the main menu. If you do not hear it when you have completed all of these tasks, try going to the title screen and re-entering the main menu.
After [[Classic Mode]], [[Adventure Mode]], [[All-Star Mode]], [[Target Test]] (with every character), [[10-Man Melee]], [[100-Man Melee]], [[3-Minute Melee]], and [[15-Minute Melee]] have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.


==Alternate music for [[Target Test]]==
==Alternate music for [[Target Test]]==
You can also change the music for any characters' Target Test. While playing one, pause the game, and hold L, R, and Z to reset the match. Your character's theme song should play.
The music can also be changed for any characters' Target Test. Pausing the game and holding L, R, and Z together will restart the match with the character of choice's theme song playing.

Revision as of 19:50, January 1, 2008

Alternate music sometimes plays in particular stages in Super Smash Bros. Melee. These tunes can be triggered by:

  • Unlocking a certain stage or extra
  • Holding down a certain button combination

They can also be triggered randomly.

Alternate music for normal stages

Every time any one of these stages is loaded up in Vs. Mode or Training Mode, there is a 12% chance that the alternate music will play instead of the normal music. If L or R is held while the stage is loading, the alternate music will be forced to play.

The alternate music for normal stages are:

Alternate music for Adventure Mode stages

On the screen that shows what stage is coming next in Adventure Mode, alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon. The only exception is the Temple battle with Zelda.

Here are the stages with alternate music only in Adventure Mode:

Like the normal stages, there is also a 12% chance of the alternate music playing automatically.

Alternate main menu music

After Classic Mode, Adventure Mode, All-Star Mode, Target Test (with every character), 10-Man Melee, 100-Man Melee, 3-Minute Melee, and 15-Minute Melee have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.

Alternate music for Target Test

The music can also be changed for any characters' Target Test. Pausing the game and holding L, R, and Z together will restart the match with the character of choice's theme song playing.