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King Dedede (SSBU)/Neutral special

< King Dedede (SSBU)
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File:KingDededeInhaleStartSSBUV2.gif
King Dedede's neutral special, Inhale, when it starts.
File:KingDededeInhaleV2.gif
King Dedede's neutral special, Inhale.

Overview

Windboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Windboxes
1 0 3 0.0% 0   Standard 0 100 30   6.0 top 0.0 9.0 16.0 0.0× 0.0× 0%               None   All All            
2 0 3 0.0% 0   Standard 0 100 10   7.0 top 0.0 6.0 to 12.0 23.0 0.0× 0.0× 0%               None   All All            
3 0 3 0.0% 0   Standard 0 0 0   9.0 top 0.0 8.5 10.0 to 21.0 0.0× 0.0× 0%               None   All All            

Timing

Grab startup 17-19
Grab loop + windboxes 21-
Interruptible (from release) 20
Animation length (from release) 34
                                                                                                                                             
                                      File:FrameIcon(NoDamageHitboxLoopE).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitbox).png File:FrameIcon(NoDamageHitboxLoopS).png                                                                    
Legend (1 square = 1 frame)
 
Lag time
  
Loop point
 
Grab
 
Interruptible