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  • Flame (redirect from Flame Attack) (section List of flame attacks)
    spirit trait Fire Attack ↑, the support spirit skill Fire & Explosion Attack ↑, as well as certain Spirit Battle conditions. Flame attacks are resisted by
    23 KB (312 words) - 09:57, October 23, 2023
  • Marth (SSB4) (category Characters (SSB4)) (section Ground attacks)
    neutral, forward, and back aerial are larger: 6.7 (neutral, first hit)/6.5 (neutral, back hit), 6.7 (forward and back) → 7.7/7.5, 7.7. Back aerial's sour x hitbox
    82 KB (10,172 words) - 21:03, December 5, 2023
  • Mega Man (SSB4) (category Characters (SSB4))
    turns and strikes a pose with his back facing the camera as he smiles. Down taunt: Mega Man warps out of and immediately back onto the stage, similar to his
    42 KB (3,953 words) - 10:25, May 1, 2024
  • wields the Ultra Sword in SSB4. Pit splits the Palutena Bow in SSB4. Dark Pit's split Silver Bow SSB4. The Phantom's sword in SSB4. Sheik using Sheikah Dance
    48 KB (6,148 words) - 21:33, April 25, 2024
  • Lock (category Techniques (SSB4)) (section In SSB4)
    Super Smash Bros. 4, and Super Smash Bros. Ultimate where a character can use low knockback attacks to combo an opponent on the floor that is "prone"; aka
    25 KB (1,313 words) - 00:45, April 12, 2024
  • Mii Swordfighter (SSB4) (category Characters (SSB4))
    horizontal range. Dash attack has less ending lag (FAF 48 → 46). Dash attack has larger hitboxes (3u/3u/2.2u → 4u/4u/3u). Dash attack now always launches
    36 KB (3,379 words) - 11:41, January 25, 2024
  • Roy (SSB4)/Neutral attack (category Sword attacks (SSB4))
    Roy's neutral attack is an upwards slash in reverse-grip, ending at shoulder height. It easily combos into itself and his forward tilt at low percentages
    2 KB (103 words) - 17:19, August 3, 2020
  • This would've been the only N64 Masterpiece in SSB4 and the first Masterpiece in both Brawl and SSB4 that was actually a game from the Smash Bros. series
    44 KB (6,430 words) - 11:45, March 8, 2024
  • Roy (SSB4)/Forward throw (category Roy (SSB4))
    Roy throws the opponent forward with a spin. Decent combo throw at higher percentages, being able to follow-up into neutral attack, forward tilt, dash
    2 KB (68 words) - 16:39, September 13, 2020
  • worse in Ultimate compared to SSB4, and is generally seen as inferior to his Echo Fighter and semi-clone, Lucina and Roy, who are widely regarded as more
    64 KB (8,466 words) - 21:32, May 26, 2024
  • instead of two. Floor attack: Floor attacks deal less base damage (front and back floor attacks: 7 → 6 (both hits), trip floor attack: 5 → 4.3 (both hits))
    79 KB (11,100 words) - 15:14, April 23, 2024
  • Super Smash Bros. 4 (category Super Smash Bros. 4)
    officially cease. Main article: List of updates (SSB4-3DS) Main article: List of updates (SSB4-Wii U) Smash 4 is the first game in the series to receive regular
    61 KB (8,668 words) - 11:07, May 12, 2024
  • frames. Any attack that goes below the ledge will work, but they're the least punishable. The downward half of Ike's Aether and Mii Brawler (SSB4)'s Soaring
    20 KB (3,087 words) - 18:47, May 13, 2024
  • [Slash] attack +27 Lilina: [Leg] attack +5 Marth: [Weapon] attack +19 Micaiah: [Weapon] attack +21 Mist: [Slash] attack +8 Ninian: [Arm, Leg] attack +6 Rutoga:
    30 KB (3,200 words) - 17:07, April 20, 2024
  • early as Roy can, and his potential maximum damage output per hit is worse. Chrom lacks the combos and KO setups that Roy's sourspots grant. Unlike Roy, Chrom
    63 KB (5,962 words) - 19:11, May 13, 2024
  • resembling (but not identical to) Roy's jumps in SSB4. She also has a new screen KO animation. However, she will revert to her SSB4 idle pose and crouch when holding
    61 KB (7,045 words) - 21:20, May 15, 2024
  • the remaining stocks loop back to the first character (so selecting Mario, Luigi and Peach in a four stock match will loop back to Mario in stock four).
    20 KB (1,900 words) - 14:31, May 20, 2024
  • Knockback (section SSB)
    neutral attack (infinite loop). Robin's neutral attack (hits 1-2). Roy's neutral aerial (hit 2). Samus's forward aerial (hits 1-4) and Screw Attack (hits
    75 KB (8,046 words) - 14:31, March 14, 2024
  • range. All hits of neutral attack have shorter durations (frames 4-6 → 4 (hits 1 and 2), 4-7 → 4-5 (hit 3)). Dash attack: Dash attack hits four times instead
    59 KB (8,220 words) - 14:54, May 12, 2024
  • Roy (SSB4)/Back aerial (category Roy (SSB4)) (section Attack)
    though its usefulness is fairly limited by situational effectiveness. 1.1.4 Back aerial landing lag: 19 → 16
    2 KB (69 words) - 17:24, August 3, 2020
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