Related changes
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Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
June 12, 2024
- Duck Hunt (SSBU) 08:41 −267 Wiifitkid talk contribs (Reverting, see previous notes. Wiki policy requires a vote) Tags: Manual revert Mobile edit
June 11, 2024
- Super Smash Bros. Ultimate 22:01 +190 Jrpierre123 talk contribs (→Trivia)
- Isabelle (SSBU) 20:24 +254 FunkyGrip2000 talk contribs (Assist trophy trivia addition)
- Isabelle (SSBU) 19:08 −21 FunkyGrip2000 talk contribs (Adjusted two statements about her zoning)
- Isabelle (SSBU) 18:50 −81 FunkyGrip2000 talk contribs (Removed unclear statement about her not having a "grab aerial")
- Isabelle (SSBU) 18:44 +402 FunkyGrip2000 talk contribs (Two additions to Attributes)
June 9, 2024
- Smasher:Suinoko 15:11 +89 Wiifitkid talk contribs (→Tournament placings) Tag: Mobile edit
- Smasher:Kisha 15:09 +89 Wiifitkid talk contribs (→Tournament placings) Tag: Mobile edit
- Smasher:Kept 15:08 +89 Wiifitkid talk contribs (→Tournament placings) Tag: Mobile edit
June 7, 2024
- Roy (SSBU) 14:01 −34 Fran talk contribs
- Smasher:Gackt 02:12 +287 Toadat9021doh talk contribs (Added Gackt's tournament data from 95 Kings of Fields 4.)
June 6, 2024
- Kirby (SSBU) 23:33 −7,457 CanvasK talk contribs (Reverting several pointless, superfluous, irrelevant, and/or false changes from a sockpuppet abuser known for these types of edits. Kept what was valid/constructive. Made some other changes here and there (can't blame the unusual aerial sentence structure on them))
- Richter (SSBU) 10:41 +4 DatAlphaLion talk contribs Tag: Mobile edit
- Sonic (SSBU) 03:44 +11 ThomasGray talk contribs (→Tier placement and history)
- Pichu (SSBU) 03:19 −266 Beep talk contribs (→Attributes: Removing the references to competitive play at the end of the page to make it consistent with other character pages.)
- Pichu (SSBU) 03:13 +2,424 Beep talk contribs (→Changes from Super Smash Bros. Melee: Figured I'd extend on this section because it felt empty and it neither extended on the details about its recoil damage nor how it fares with the changes to the game's mechanics.)