Limit (status)

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Cloud's appearance while the Limit Gauge is full.

Limit is Cloud’s fighter ability in in Super Smash Bros. 4 and Super Smash Bros. Ultimate.


Overview

Regardless of how full charge is obtained, Cloud will undergo a "Limit Break" status, emitting a blue, flame-like aura from his body, accompanied by the sound effect from Final Fantasy VII. If the gauge is fully charged via his down special, Cloud will also announce 「限界を超える」 (localized in Cloud's reveal trailer as "Limits are meant to be broken"). While retaining Limit Break status, most of his attributes change, with various increases to all his mobility stats. It also allows him to use a more powerful version of his special moves for one use, which will fully expend the Limit Gauge once performed. Though Limit Break lasts until Cloud expends the gauge or gets KO'd in Smash 4, it lasts only up to 15 seconds in Ultimate, forcing Cloud to behave more aggressively and charge wisely, as he can otherwise lose on a valuable KO option or be forced to use his regular, much less effective Climhazzard during a recovery situation.

The Limit Break status has no effect on Omnislash, and vice versa.

Technical Data

Stat increases

Stat Base value Multiplier Resulting value
Walk acceleration 0.1575 Super Smash Bros. Ultimate
0.15 Super Smash Bros. 4
1.15× 0.181125 Super Smash Bros. Ultimate
0.1725 Super Smash Bros. 4
Walk speed 1.155 Super Smash Bros. Ultimate
1.1 Super Smash Bros. 4
1.15× 1.32825 Super Smash Bros. Ultimate
1.265 Super Smash Bros. 4
Dash speed 2.145 Super Smash Bros. Ultimate
1.8 Super Smash Bros. 4
1.1× 2.3595 Super Smash Bros. Ultimate
1.98 Super Smash Bros. 4
Run acceleration 0.11 Super Smash Bros. Ultimate
0.1 Super Smash Bros. 4
1.1× 0.121 Super Smash Bros. Ultimate
0.11 Super Smash Bros. 4
Run speed 2.167 Super Smash Bros. Ultimate
1.97 Super Smash Bros. 4
1.1× 2.3837 Super Smash Bros. Ultimate
2.167 Super Smash Bros. 4
Traction 0.106 Super Smash Bros. Ultimate
0.055 Super Smash Bros. 4
1.15× 0.1219 Super Smash Bros. Ultimate
0.06325 Super Smash Bros. 4
Air acceleration 0.07 1.2× 0.084
Air speed 1.155 Super Smash Bros. Ultimate
1.1 Super Smash Bros. 4
1.2× 1.386 Super Smash Bros. Ultimate
1.32 Super Smash Bros. 4
Air friction 0.009 1.15× 0.01035
Gravity 0.098 1.1× 0.1078
Fall speed 1.68 1.1× 1.848

Origin

Cloud before he uses his Limit Breaks in Advent Children.

Limit Breaks are a key feature of fights in Final Fantasy VII. Once the Limit Gauge is filled, the character can use a Limit Break, which, in Cloud's case, is any of his Special Moves in Smash.

Limit Break status is a reference to the blue aura that surrounds Cloud before he uses his Limit Breaks in Advent Children.

Gallery

Trivia

References