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Meta Knight (SSB4)/Neutral special/Default: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== Looping hit rehits every 6 frames. {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Looping hit|42}} {{S...)
 
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[[Category:Meta Knight (SSB4)]]
[[Category:Meta Knight (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Neutral special moves (SSB4)]]

Revision as of 11:38, February 8, 2017

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Hitboxes

Looping hit rehits every 6 frames.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1% 0 Autolink angle (366) 10 100 0 6.0 0 0.0 8.0 -1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Spin).png EffectIcon(Slash).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
1 0 1% 0 AngleIcon90.png 10 100 0 6.0 0 0.0 8.0 -1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Spin).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Slash SpecialsDirect.png
Final hit
1 0 3% 0 AngleIcon70.png 55 170 0 11.0 0 0.0 8.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Spin).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png