Tether recovery: Difference between revisions
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[[Image: | [[Image:Whip.jpg|right|thumb|An example of the Tether Recovery.]] | ||
A '''Tether Recovery''' is a type of [[recovery]] move where the player latches onto the side of an arena with an extendable item. So far, [[Zero Suit Samus]]'s [[Plasma Wire]], [[Link (SSBB)|Link]]'s [[Clawshot]], [[Ivysaur]]'s [[Vine Whip]], [[Lucas]]' [[Rope Snake]], and [[Pikmin & Olimar]]'s [[Pikmin Chain]] are the only confirmed Tether Recoveries. A similar move in SSBM (called the [[Wall-grapple]]) existed for [[Link (SSBM)|Link]], [[Young Link (SSBM)|Young Link]] and [[Samus (SSBM)|Samus]]; however, the difference between the two moves is that a tether seeks out a ledge, while wall-grapples activate when they touch any wall. | |||
== External Links == | |||
[http://www.smashbros.com/en_us/howto/technique/technique04.html Confirmation] | |||
[[Category:Game Controls]] | |||
[[Category:Techniques (SSBB)]] | |||
[[Category:Techniques]] | [[Category:Techniques]] |
Revision as of 17:43, February 9, 2008
A Tether Recovery is a type of recovery move where the player latches onto the side of an arena with an extendable item. So far, Zero Suit Samus's Plasma Wire, Link's Clawshot, Ivysaur's Vine Whip, Lucas' Rope Snake, and Pikmin & Olimar's Pikmin Chain are the only confirmed Tether Recoveries. A similar move in SSBM (called the Wall-grapple) existed for Link, Young Link and Samus; however, the difference between the two moves is that a tether seeks out a ledge, while wall-grapples activate when they touch any wall.