Olimar (SSB4)/Forward aerial: Difference between revisions
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SuperSqank (talk | contribs) m (→Yellow Pikmin) |
SuperSqank (talk | contribs) m (→Hitboxes) |
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|sfx=Shock | |sfx=Shock | ||
|slvl=L | |slvl=L | ||
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|sfx=Punch | |sfx=Punch | ||
|slvl=L | |slvl=L | ||
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|sfx=Punch | |sfx=Punch | ||
|slvl=S | |slvl=S | ||
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|sfx=Kick | |sfx=Kick | ||
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Revision as of 05:06, February 23, 2021
Overview
Hitboxes
Red Pikmin
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 10.2% | 0 | 32 | 82 | 0 | 4.4 | 2005 | 0.0 | 3.5 | 0.0 | 1.0x | 1.0x | 0% | Fire | 0.0 | -0.7 | 0.0 |
Yellow Pikmin
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8.5% | 0 | 32 | 90 | 0 | 5.5 | 2005 | 0.0 | 3.5 | 0.0 | 1.0x | 1.0x | 0% | Shock | 0.0 | -0.7 | 0.0 |
Blue Pikmin
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8.5% | 0 | 32 | 90 | 0 | 4.4 | 2005 | 0.0 | 3.5 | 0.0 | 1.0x | 1.0x | 0% | Punch | 0.0 | -0.7 | 0.0 |
White Pikmin
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6.8% | 0 | 32 | 90 | 0 | 4.4 | 2005 | 0.0 | 3.5 | 0.0 | 1.0x | 1.0x | 0% | Punch | 0.0 | -0.7 | 0.0 |
Purple Pikmin
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 11.9% | 0 | 32 | 81 | 0 | 4.4 | 2005 | 0.0 | 3.5 | 0.0 | 1.0x | 1.0x | 0% | Kick | 0.0 | -0.7 | 0.0 |
Timing
Attack
Initial autocancel | 1-5 |
---|---|
Hitboxes | 7-9 |
Ending autocancel | 31- |
Interruptible | 43 |
Animation length | 51 |
Landing lag
Animation length | 15 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|