Link (SSBM): Difference between revisions

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*Up throw, Uair, then Up B. If the enemy still lives, Up smash.
*Up throw, Uair, then Up B. If the enemy still lives, Up smash.


==Changes from [[Super Smash Bros.]] to Melee
==Changes from [[Super Smash Bros.]] to Melee==


Aside from the chanes that happened to everyone.
Aside from the chanes that happened to everyone.

Revision as of 09:55, April 9, 2008

This article is about Link's appearance in Super Smash Bros. Melee. For other uses, see Link. Also, for information about Link's clone, see Young Link.
Link
Link
ZeldaSymbol.svg
Universe The Legend of Zelda
Appears in SSB
SSBM
SSBB
Availability Starter
Tier Low (13)


Announced at E3 2001, Link (Japanese: リンク, Rinku) is a character in all three Super Smash Bros. games.

Special Moves

Pro Links

Pros & Cons

Pros

  • Large range with close up attacks and projectiles
  • Multiple and useful projectiles and is very proficient at spacing with them against his opponents as well
  • Has a large grab range
  • Has powerful smashes and aerial attacks
  • Has one of the best nairs in the game due to good knock back and fast speed when SHFFL'd
  • Can Fast Fall very well
  • Excellent at edgeguarding with many techniques
  • Up-B is a good finisher and edgeguarding tool
  • Can recover via bombs (Bomb recovery) and hookshot to keep him alive longer
  • His Hylian Shield can act on it's own and defend against projectiles when standing stationary

Cons

  • Sluggish and very slow, unlike his faster, younger counter part, Young Link
  • Easily comboed due to his floatiness
  • Can be chain grabbed by certain characters, such as Sheik
  • Terrible, short Wave dash, unlike Young Link's faster, longer Wave dash
  • High lag attacks and moderate startup times can make Link even more sluggish

PAL differences

Combos

  • A good combo to use in one on one battles is to use the boomerang, to momentarily disable the character of any attacks (he will pop into the air), use this momentary cease fire to use a spin attack and send him flying away. You must be quick or else chances are he will attack.
  • Another great combo is to grab your opponent, throw him up/down, depending on what character and damage the opponent have, if its a fastfaller then use upthrow, if he has high damage use the downthrow anyway, then instantly use the up-B attack. On high damage this is lethal. Follow the up-B with a boomerang and charge in for the kill (a F-air or another up-B usually does the trick.)
  • Up throw, Uair, then Up B. If the enemy still lives, Up smash.

Changes from Super Smash Bros. to Melee

Aside from the chanes that happened to everyone.

Trophy Descriptions

Link
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce. (The Legend of Zelda, 07/87)
Link (smash red)
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay. (B: Bow, Smash B: Boomerang)
Link (smash blue)
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item. (Up & B: Spin Attack, Down & B: Bomb)

Target Test

To start with, jump once and do the whirling sword (B+up) move to destroy targets 1 and 2.

Go off the start platform to the left. When you hit the bottom, double jump and whirling sword up to destroy target 3. You should be able to make it onto the rising and falling platform with this move. Jump and whirling sword to destroy target 4 above you. Prepare an arrow now (B), fully charged, release when you are on the same level as target 5, or use the boomerang (B+forward). Do the same for target 6 when the barrier is out of the way.

Jump back to the start platform, and off to the right. As you fall, take a kick (A) at target 7 to destroy it. Jump onto the platform that slants up and right. From there, use a jump and whirling sword to destroy target 8. From there, jump up to target 9 and take a sword swing at it. Now, double jump and whirling sword to the right to destroy target 10.

An alternative technique is demonstrated here: http://youtube.com/watch?v=Opyny7QPsLc

Home Run Contest

Use arrows, and repeatedly hit until the timer says about 2 seconds left. go a little bit farther away, and use his double slash (Smash-A, then A Again) and only have the second attack hit. It will send him farther than home run bat.

Link's HRC record is held my Sin this video shows close to the world record http://youtube.com/watch?v=wUzFIzLuuJU

External Links

Wikipedia Article on Link
Wikipedia Article on The Legend of Zelda
Zeldapedia Article on Link

Techniques

Sex Kick


Template:Zelda Melee