Template:CharacterPhysics: Difference between revisions
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Serpent King (talk | contribs) (Note to self, make a game parameter and strike fields that don't apply per game.) |
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{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
! !! [[Walk]] !! [[Dash]] !! [[Falling speed]] !! [[Gravity]] !! [[Air speed]] !! [[Air acceleration|{{rollover|AA / AD / AF|Air Acceleration / Air Deceleration / Air Friction|y}}]] !! [[Weight]] !! [[Traction]] !! [[Jump]]s !! [[Jumpsquat]] !! [[Wall jump]] !! [[Wall cling]] !! [[Crawl]] | ! !! [[Walk]] !! [[Dash]] !! [[Falling speed]] !! [[Gravity]] !! [[Air speed]] !! [[Air acceleration|{{rollover|AA / AD / AF|Air Acceleration / Air Deceleration / Air Friction|y}}]] !! [[Weight]] !! [[Traction]] !! [[Jump]]s !! [[Jumpsquat]] !! [[Wall jump]] !! [[Wall cling]] !! [[Crawl]] !! [[Glide]] | ||
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!<includeonly>Value</includeonly><noinclude>Value</noinclude> | !<includeonly>Value</includeonly><noinclude>Value</noinclude> | ||
|{{{walk}}}||{{{dash}}}||{{{fallspd}}}||{{{grav}}}||{{{airspd}}}||{{{adf}}}||{{{weight}}}||{{{traction}}}||{{{jumps}}}||{{{jsq}}}||rowspan="2"{{!}}{{{wjump}}}||rowspan="2"{{!}}{{{wcling}}}||rowspan="2"{{!}}{{{crawl}}} | |{{{walk}}}||{{{dash}}}||{{{fallspd}}}||{{{grav}}}||{{{airspd}}}||{{{adf}}}||{{{weight}}}||{{{traction}}}||{{{jumps}}}||{{{jsq}}}||rowspan="2"{{!}}{{{wjump}}}||rowspan="2"{{!}}{{{wcling}}}||rowspan="2"{{!}}{{{crawl}}}||rowspan="2"{{!}}{{{glide}}} | ||
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!<includeonly>Rank</includeonly><noinclude>Rank</noinclude> | !<includeonly>Rank</includeonly><noinclude>Rank</noinclude> |
Revision as of 21:36, July 4, 2017
Walk | Dash | Falling speed | Gravity | Air speed | AA / AD / AF | Weight | Traction | Jumps | Jumpsquat | Wall jump | Wall cling | Crawl | Glide | |
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Value | {{{walk}}} | {{{dash}}} | {{{fallspd}}} | {{{grav}}} | {{{airspd}}} | {{{adf}}} | {{{weight}}} | {{{traction}}} | {{{jumps}}} | {{{jsq}}} | {{{wjump}}} | {{{wcling}}} | {{{crawl}}} | {{{glide}}} |
Rank | {{{rwalk}}} | {{{rdash}}} | {{{rfallspd}}} | {{{rgrav}}} | {{{rairspd}}} | {{{radf}}} | {{{rweight}}} | {{{rtraction}}} | {{{rjumps}}} | {{{rjsq}}} |
(Intended) usage
{{Character Physics |walk = |dash = |fallspd = Falling speed |grav = Gravity |airspd = Air speed |adf = [character's air acceleration] / [air deceleration] / [air friction], for example Mario would be 0.07 / 0.01 / 0.015 |weight = |traction = |jumps = Total number of jumps, not just midair ones. Mario would be 2 and not 1, Jigglypuff would be 6 and not 5 |jsq = Jumpsquat frames |wjump = Either yes or no, depending on whether character can wall jump |wcling = Same as above but with wall clinging |crawl = Same as above but with crawling |rwalk = Everything that starts with 'r' is the character's rank in that field among the cast, so for Mario this would be 30th-32nd |rdash = And this would be 28th-30th |rfallspd = |rgrav = |rairspd= |radf = |rweight = |rtraction = |rjumps = |rjsq = You can't really rank anything beyond this point }}