Super Smash Bros. Ultimate

Sheik (SSBU)/Down special: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m ({{Incomplete}} -> {{technical data}}, - redundant cat)
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{{competitive expertise}}
[[File:SheikDSpecialSSBU.gif|thumb|300px|Hitbox visualization showing Sheik's down special, Bouncing Fish]],
[[File:SheikDSpecialSSBU.gif|thumb|300px|Hitbox visualization showing Sheik's down special, Bouncing Fish]]
==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
Line 85: Line 85:
|}
|}
==Timing==
==Timing==
{{incomplete}}
{{technical data}}
 
{{MvSubNavSheik|g=SSBU}}
{{MvSubNavSheik|g=SSBU}}
[[Category:Sheik (SSBU)]]
[[Category:Sheik (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Down special moves (SSBU)]]
[[Category:Down special moves (SSBU)]]

Revision as of 19:41, August 13, 2021

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox visualization showing Sheik's down special, Bouncing Fish

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
First
0 0 0 11.0% 0 Sakurai angle Standard 26 97 0 HitboxTableIcon(False).png 3.5 kneer 5.5 0.0 0.0 1.7× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) Foot (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 11.0% 0 Sakurai angle Standard 26 97 0 HitboxTableIcon(False).png 3.0 hip -3.0 0.0 0.0 1.7× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) Foot (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Return
0 0 0 13.0% 0 Sakurai angle Standard 28 97 0 HitboxTableIcon(False).png 3.5 kneer 5.5 0.0 0.0 1.7× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) Foot (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 13.0% 0 Sakurai angle Standard 28 97 0 HitboxTableIcon(False).png 3.0 hip -3.0 0.0 0.0 1.7× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) Foot (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing

Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.