Young Link (SSBU)/Neutral attack/Infinite: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} thumb|390px|Hitbox visualization showing Young Link's rapid jab. File:YoungLinkRapidJabFinisherSSB...) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:YoungLinkRapidJabSSBU.gif|thumb| | [[File:YoungLinkRapidJabSSBU.gif|thumb|350px|Hitbox visualization showing Young Link's rapid jab.]] | ||
[[File:YoungLinkRapidJabFinisherSSBU.gif|thumb| | [[File:YoungLinkRapidJabFinisherSSBU.gif|thumb|350px|Hitbox visualization showing Young Link's rapid jab finisher.]] | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | |||
*{{buff|[[Rapid jab]] finisher has [[transcendent priority]], preventing it from being canceled out by weak attacks.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 12: | Line 17: | ||
|damage=0.3% | |damage=0.3% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=15 | |ks=15 | ||
Line 29: | Line 35: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+2''' frames | |||
|6× | |||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 34: | Line 42: | ||
|damage=2.5% | |damage=2.5% | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=95 | |bk=95 | ||
|ks=55 | |ks=55 | ||
Line 47: | Line 56: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=L | |slvl=L | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.5% | |damage=2.5% | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=95 | |bk=95 | ||
|ks=55 | |ks=55 | ||
Line 65: | Line 79: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=L | |slvl=L | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
|— | |||
|— | |||
|} | |} | ||
==Timing== | ==Timing== | ||
Interruptibility and animation length are | After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Rapid | !Loop points | ||
|6, 8, 10, 12 | |3-4, 20-21 | ||
|- | |||
!Rapid jab | |||
|6, 8, 10, 12, 14, 16, 18, 20 | |||
|- | |- | ||
!Finisher | !Finisher |
Latest revision as of 17:10, July 6, 2022
Overview[edit]
Update History[edit]
- Rapid jab finisher has transcendent priority, preventing it from being canceled out by weak attacks.
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 3-4, 20-21 |
---|---|
Rapid jab | 6, 8, 10, 12, 14, 16, 18, 20 |
Finisher | 4-5 |
Interruptible | 46 |
Animation length | 45 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|