Young Link (SSBU)/Side special
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Overview[edit]
Update History[edit]
Boomerang has received negative shield damage (0 → -5.5 (clean), -3.5 (late), -1 (return)), effectively dealing half its usual damage to shields.
An unknown bug was created where opponents would unexpectedly teleport in any direction upon releasing Boomerang.
Boomerang teleportation glitch fixed.
Hitboxes[edit]
If thrown with a smash attack input, the Boomerang's clean and late hits have their damage multiplied by 1.2×.
Timing[edit]
Throw[edit]
| Tilt input hitboxes (clean, late, returning) | 27-29, 30-71, 72-149 |
|---|---|
| Smash input hitboxes (clean, late, returning) | 27-29, 30-82, 83-185 |
| Interruptible | 46 |
| Animation length | 59 |
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| Smash throw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Young Link |
Catch[edit]
Catching the Boomerang removes its hitboxes. The catching animation does not occur if Young Link is in the middle of an attack or defensive action.
| Interruptible | 10 |
|---|---|
| Animation length | 37 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters[edit]
Throw[edit]
| Stick sensitivity to angle vertically | 0.2 |
|---|---|
| Vertical angle deviation | 33° |
Boomerang[edit]
| Lifetime | 123 frames (tilt) 159 frames (smash) |
|---|---|
| Initial speed | 2.4 (tilt) 2.9 (smash) |
| Rotation speed | 28° (tilt) 36° (smash) |
| Smash input damage multiplier | 1.2 |
| Deceleration | 0.047 |
| Minimum speed | 0.3 |
| Distance spent turning back | 15 (tilt) 22 (smash) |
| Maximum returning speed | 2.8 |
| Angle deviation per frame when returning | 1° |
| Angle difference to go through floor instead of bouncing off | 50° |
| Minimum bounce angle off ground | 16° |
| Can pierce opponents? | No |
After clashing with an attack[edit]
| Lifetime | 60 frames |
|---|---|
| Horizontal speed | -0.15 |
| Vertical speed | 1.25 |
| Gravity | 0.09 |
| Falling speed | 1.4 |
| Rotation speed multiplier | 0.2 |
|