Young Link (SSBU)/Neutral special
- Fire Arrow has received negative shield damage (0 → -2.5).
The arrows' true base damage is specified in their parameters, and ranges from 4.5% to 12% based on charge. More specifically, their damage output is equal to
4 + 8 * (charge frames / 50), rounded down.
The move reaches full charge with at least 33 charge frames.
|Arrow (from release)||14-48 (1-35)|
|Interruptible (from release)||38 (25)|
|Animation length (from release)||48 (35)|
Differences for Kirby's Copy Ability
- The move has a longer animation (48 frames → 64), increasing the time before Kirby can fast fall, grab ledges, or activate a held Assist Trophy after it.
The charge time of 50 frames is only used for the arrows to scale in damage and speed; with at least 33 charge frames, the move immediately skips to full charge.
|Total charge time||50 frames|
|Maximum hold time||180 frames|
|Charging animation speed multiplier||1.33|
|Fully charged speed||6.3|
|Fully charged damage||12%|
|Minimum stick angle||12°|
|Lifetime stuck on a surface||50 frames|
|Can pierce opponents?||No|