Super Smash Bros. 4

Zelda (SSB4)/Up smash: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Hit 1-4 (loop)|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=2% |angle=90 |bk=...)
 
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{{competitive expertise}}
{{competitive expertise}}
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Revision as of 14:00, January 26, 2017

Competitive.png This article or section may require competitive expertise.
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Data.png This article or section may require additional technical data.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 2% 0 AngleIcon90.png 0 105 40 3.5 0 0.0 11.0 0.0 0.5x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
1 0 2% 0 AngleIcon200.png 0 105 40 3.5 0 0.0 17.0 -5.0 0.5x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
2 0 2% 0 AngleIcon200.png 0 105 40 3.5 0 0.0 17.0 5.0 0.5x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
3 0 2% 0 Autolink angle (366) 0 105 40 4.2 0 0.0 18.0 0.0 0.5x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
Hit 5-7 (loop)
0 0 0.8% 0 AngleIcon90.png 0 100 40 3.5 0 0.0 11.0 0.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
1 0 0.8% 0 AngleIcon200.png 0 100 40 3.5 0 0.0 17.0 -5.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
2 0 0.8% 0 AngleIcon200.png 0 100 40 3.5 0 0.0 17.0 5.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
3 0 0.8% 0 Autolink angle (366) 0 100 40 4.2 0 0.0 18.0 0.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
Final hit
0 0 5% 0 AngleIcon88.png 24 214 0 7.0 0 0.0 21.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png
1 0 5% 0 AngleIcon88.png 24 214 0 7.5 0 0.0 18.0 -6.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png
2 0 5% 0 AngleIcon88.png 24 214 0 7.5 0 0.0 18.0 6.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png
3 0 5% 0 AngleIcon88.png 24 214 0 8.0 0 0.0 15.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png