Captain Falcon (SSBU)/Side special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Raptor Boost}} | |||
[[File:CaptainFalconRaptorBoostGroundedSSBU.gif|thumb|400px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when grounded.]] | [[File:CaptainFalconRaptorBoostGroundedSSBU.gif|thumb|400px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when grounded.]] | ||
[[File:CaptainFalconRaptorBoostAerialSSBU.gif|thumb|400px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when aerial.]] | [[File:CaptainFalconRaptorBoostAerialSSBU.gif|thumb|400px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when aerial.]] | ||
[[File:CaptainFalconRaptorBoostGroundedHitSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when it connects on the ground.]] | [[File:CaptainFalconRaptorBoostGroundedHitSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when it connects on the ground.]] | ||
[[File:CaptainFalconRaptorBoostAerialHitSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when it connects in the air.]] | [[File:CaptainFalconRaptorBoostAerialHitSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's side special, Raptor Boost, when it connects in the air.]] | ||
{{clear}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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[[Category:Captain Falcon (SSBU)]] | [[Category:Captain Falcon (SSBU)]] | ||
[[Category:Side special moves (SSBU)]] | [[Category:Side special moves (SSBU)]] | ||
[[Category:Special moves (SSBU)]] |
Revision as of 20:36, May 1, 2020
Overview
Hitboxes
Timing
Grounded
Hitboxes | 10-25 |
---|---|
Interruptible | 72 |
Animation length | 89 |
Aerial
Hitbox | 19-35 |
---|---|
Animation length | 79 |
Grounded hit
Heavy armor | 1-5 |
---|---|
Clean hit | 5 |
Late hit | 6-7 |
Interruptible | 28 |
Animation length | 37 |
Aerial hit
Clean hit | 5 |
---|---|
Late hit | 6 |
Interruptible | 45 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Armour |
Interruptible |
|