- You might want to actually go to Controls and try it yourself. It's also in the Dojo!! and PAGE 9 OF THE INSTRUCTION BOOK. - Gargomon251 (talk) 01:28, 9 July 2008 (UTC)
- No, that never should have been allowed. Clarinet Hawk (talk · contributions) 01:27, April 21, 2010 (UTC)
3DS/wii u connectivity
After some recent edits of mine, references to whether or not the 3ds can connect as a controller to the wii u being unknown were removed on the basis that it can reasonably be assumed that it cannot. However I'm not sure this assumption can be made. I know that the two systems can directly connect, I have used this connection to transfer miis. Though uncommon, using such a connection to implement a handheld as a controller has a precedent in the previous console generation when a DS could be used as a controller when playing Pokemon Battle Revolution on the Wii. Given the nature of SSB4 I don't think it's entirely unfeasible that, as a convenience for 3ds users who want a unified control scheme across versions, they might try something like that again.184.108.40.206 04:03, 26 June 2014 (EDT)
- There is a difference between "transfer of data" (which your examples are) and "direct game control" (which SSB4 would need). I'm not an expert, but I believe that trying to use a 3DS for directly controlling a Wii U game, as opposed to simply transferring data (where real-time speed is not a concern), would be too slow to be reasonable. Toomai Glittershine The Incomperable 09:36, 26 June 2014 (EDT)
- though you have to go back 2 console generations to see it, an example of real time control with a handheld is Legend of Zelda 4 Swords Adventures for the Gamecube that used a GBA as a controller. 220.127.116.11 00:21, 27 June 2014 (EDT)
Wii U Gamepad
NES Classic Controller
- what, the video? Don't think it's really necessary, no. Serpent King 22:19, 2 November 2016 (EDT)
- It's just a Classic Controller with fewer buttons. Not worth discussing. Miles (talk) 22:41, 2 November 2016 (EDT)
Smash Box Controller
So I have two questions here. The first one is about the proper spelling of the Smash Box. The Kickstarter page uses Smash Box, along with the official product listing on HitBox's actual site. However, it's often spelled as Smashbox or SmashBox by the community as shown in the AMA hosted by HitBox. It would probably be best to agree on the spelling as a community.
Second of all, should the Smash Box be added to the template for controllers? It's unofficial, yes, but the controller was designed primarily for Melee usage, and has garnered a lot of attention from the Smash community as a result. However, adding monocolour buttons with no letters on them to the template doesn't seem to provide visual value. ANИA (talk) 20:10, 28 June 2017 (EDT)
- Regarding the latter, I would very much insist that it not be included. In fact, it should probably be under "modified controllers" on this page instead of having its own header, since it's not an official controller itself. Miles (talk) 20:26, 28 June 2017 (EDT)
- I disagree. Placing it under "modified Controller" implies that the controller itself has been modified. However, the Smash Box was created from scratch.
- Also, we already have an entry for keyboard play on this page, which isn't official by any means, I don't see what makes the Smash Box so different.
- As for the name, I'll have to think about it, but I think I'd slightly side with the official spelling, since it is official, and there isn't a huge fanbase for this controller (yet?).
I only know a couple but I feel like this page should have a trivia because there is a lot of trivia but I dont know if you guys have any Its Ya Boy, MeleeBoi 05:33, April 20, 2020 (EDT)