Mario (SSB4)/Neutral attack/Hit 2: Difference between revisions
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(New Page: The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of gameplay, it is quite similar to Mario (SSB4)/Neutral attack/Hit 1|the first...) |
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==Hitbox Properties== | ==Hitbox Properties== | ||
{| | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=1.5% | |||
|angle=361 | |||
|bk=0 | |||
| 1 | | |ks=100 | ||
|fkv=0 | |||
| 2 | | |r=3.0 | ||
|bn=21 | |||
|xpos=1.4 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|i17=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=1.5% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1.5 | |||
|bn=13 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|i17=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|damage=1.5% | |||
|angle=80 | |||
|bk=0 | |||
|ks=80 | |||
|fkv=0 | |||
|r=4 | |||
|bn=22 | |||
|xpos = 4.2 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|i17=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
|} | |} | ||
Revision as of 14:37, April 10, 2015
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of gameplay, it is quite similar to the first hit, but it has slightly more weight-based knockback, and only does 1.5% damage.
Frame Data
All measurements are in frames.
Hitbox IDs | Startup | Hitbox lasts for | Endlag |
---|---|---|---|
0-2 | 2 | 2 | 6 |
Hitbox Properties
References
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