Mario Kart glitch: Difference between revisions
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*[[Final Destination (SSBB)|Final Destination]] | *[[Final Destination (SSBB)|Final Destination]] | ||
*[[Battlefield (SSBB)|Battlefield]] | *[[Battlefield (SSBB)|Battlefield]] | ||
*[[ | *[[Pokémon Stadium 2]] (does not work on flying or electric variations) | ||
*[[WarioWare Inc]] | *[[WarioWare Inc]] | ||
*[[Delfino Plaza]] | *[[Delfino Plaza]] |
Revision as of 08:57, May 28, 2012
The Mario Kart glitch is a glitch in Super Smash Bros. Brawl that causes characters to fall through platforms. The glitch can only be performed with Stamina, Mega, and high gravity selected in Special Brawl. If a character has their HP at below 6 with a falling speed of at least Sonic's (1.45), and Kirby uses Inhale and spits them out, they will fall through the platform Kirby is standing on.
Stages where the glitch has been found
- Final Destination
- Battlefield
- Pokémon Stadium 2 (does not work on flying or electric variations)
- WarioWare Inc
- Delfino Plaza
- Mario Circuit
- Shadow Moses Island
- Castle Siege
- Mario Bros.
- Halberd (Bridge section only)
Explanation
When released from Inhale, characters are released at a point slightly below Kirby's level. Normally this difference is small enough to make no difference, but in a high-gravity Mega Brawl, with Stamina mode's altered knockback physics, it's possible for this point to be far enough below the platform Kirby is standing on that the victim does not land on it, and instead falls through it (as the interior of objects is not considered solid space by the game, which would have prevented the glitch from existing).