Mario (SSB4)/Neutral attack/Hit 2: Difference between revisions
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[[File: | [[File:MarioJab2.gif|270px|right|thumbnail|Hitbox visualization of Mario's second jab.]] | ||
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of its properties, it is quite similar to [[Mario (SSB4)/Neutral attack/Hit 1|the first hit]], but it has slightly more weight-based knockback, and only does 1.5% damage. | The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of its properties, it is quite similar to [[Mario (SSB4)/Neutral attack/Hit 1|the first hit]], but it has slightly more weight-based knockback, and only does 1.5% damage. | ||
Revision as of 14:51, December 5, 2017
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of its properties, it is quite similar to the first hit, but it has slightly more weight-based knockback, and only does 1.5% damage.
Frame Data
All measurements are in frames.
Hitbox IDs | Startup | Hitbox lasts for | Endlag |
---|---|---|---|
0-2 | 2 | 2 | 19 |
Hitbox Properties
References
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