Roy (SSB4)/Up special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
Grounded[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hit 5 | ||||||||||||||||||||||||||
| 0 | 1 | 8% | 0 | 40 | 130 | 0 | 6.5 | 0 | 0.0 | 17 | 10 | 1.0x | 2.3x | 0% | 0.0 | 12 | 10 | |||||||||
Aerial[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hit 5 | ||||||||||||||||||||||||||
| 0 | 1 | 6% | 0 | 40 | 120 | 0 | 6.3 | 0 | 0.0 | 17 | 10 | 1.0x | 2x | 0% | 0.0 | 12 | 10 | |||||||||
Timing[edit]
The move enables ledge grabs starting on frame 14.
Grounded[edit]
| Super armor | 4-8, 10 |
|---|---|
| Intangibility | 9 |
| Hit 1 | 9 |
| Hits 2-4 | 11-13, 14-16, 17-19 |
| Hit 5 | 20-21 |
| Animation length | 49 |
Aerial[edit]
| Intangibility | 9 |
|---|---|
| Hit 1 | 9 |
| Hits 2-4 | 11-13, 14-16, 17-19 |
| Hit 5 | 20-21 |
| Animation length | 49 |
Landing[edit]
| Animation length | 30 |
|---|
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Armour |

