Super Smash Bros. 4

Peach (SSB4)/Neutral attack/Hit 2

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Hitbox visualization showing Peach's second jab.

Overview[edit]

The second hit of Peach's neutral attack is an outward hand slap that deals 3% damage.

Like the first hit of her neutral attack, this attack comes out very fast at frame 2.

This attack cannot KO at realistic percentages. Even during Sudden Death, this attack will not reliably KO unless Peach hits her opponent near the side blast lines.

This attack has little utility outside of being a true follow up from the first hit of neutral attack, as this attack has fairly high ending lag. She cannot combo out of this attack and it is also very unsafe on shield, being -24 on shield. At very low percentages this attack can put Peach at frame disadvantage on hit, though the moderate base knockback prevents opponents from capitalizing on this outside of very specific scenarios.

Update history[edit]

Super Smash Bros. 4 1.0.8

  • Buff Hitbox 1 radius: 2.4 → 3.0.
  • Buff Hitbox 2 radius: 2.4 → 4.0.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 Sakurai angle 30 100 0 3.0 16 2.5 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Peach Slap SpecialsDirect.png
1 0 3% 0 Sakurai angle 30 100 0 3.0 16 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Peach Slap SpecialsDirect.png
2 0 3% 0 Sakurai angle 30 100 0 4.0 15 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Peach Slap SpecialsDirect.png

Timing[edit]

Hitboxes 2-3
Interruptible 30
Animation length 37
FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible

Trivia[edit]

The unique "slapping" sound effect used in both hits Peach's neutral attack.
  • Both hits of Peach's neutral attack uses a unique "slapping" sound effect on hit.