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Pummel: Difference between revisions

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Revision as of 12:37, February 9, 2013

Fox pummeling Mario in Melee.

A pummel is the attack usable while an opponent remains trapped in the player's grab. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 1-3% damage. Pummeling is primarily used to rack up extra damage before a throw, and in Brawl, to restore more critical moves from stale-move negation while chaingrabbing. The higher an opponent's damage, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed. Pummeling was first introduced in Super Smash Bros. Melee. It can be performed much more quickly in Super Smash Bros. Brawl and most usually have a specific rhythm that affects its speed.

In the following tables, "Duration" means how many frames the attack lasts for until another pummel can be made.

List of pummels in SSBM

An icon for denoting incomplete things.
Character Description Damage Duration
Bowser Headbutts opponent with horns 3%
Captain Falcon Knees opponent 3%
Dr. Mario Headbutts opponent 3%
Donkey Kong Karate chops opponent on the head or shoulder
Falco Knees opponent
Fox Knees opponent
Ganondorf Knees opponent 3%
Ice Climbers Headbutts opponent 1% (4%+partner damage)
Jigglypuff Hits opponent with tuft of hair
Kirby Punches opponent 3%
Link Hits opponent with the hilt of his sword 3%
Luigi Headbutts opponent 3%
Mario Headbutts opponent 3%
Marth Knees opponent 3%
Mewtwo Shocks opponent
Mr. Game and Watch Hits opponent with a bell
Ness Headbutts opponent
Pichu Zaps opponent
Pikachu Zaps opponent
Peach Kicks opponent's shins
Roy Knees opponent 3%
Samus Punches opponent
Sheik Punches opponent
Young Link Hits opponent with the hilt of his sword
Yoshi Bites down on opponent 3%
Zelda Zaps opponent with magic

List of pummels in SSBB

An icon for denoting incomplete things.
Peach performing a pummel attack on Ike in Brawl.
Character Description Damage Duration
Bowser Hits opponent with horns (Bites) 3%
Captain Falcon Knees opponent 2%
Charizard Bites opponent 2%
Diddy Kong Headbutts opponent 2%
Donkey Kong Chops opponent with hand 3%
Falco Kicks opponent 2%
Fox Knees opponent 1%
Ganondorf Knees opponent 2%
Ice Climbers Headbutts opponent 1% (+partner damage)
Ike Headbutts opponent 3%
Ivysaur Constricts opponent with vines 3%
Jigglypuff Hits opponent with tuft of hair 3%
King Dedede Headbutts opponent 3%
Kirby Punches opponent 1%
Link Hits opponent with the hilt of his sword 2%
Lucario Hits opponent with blast of aura 0% - 3%
Lucas Headbutts opponent 3%
Luigi Headbutts opponent 3%
Mario Headbutts opponent 3%
Marth Knees opponent 2%
Meta Knight Hits opponent with the claws on his wings 3%
Mr. Game & Watch Hits opponent with a bell 3%
Ness Headbutts opponent 1%
Olimar Pikmin headbutts opponent 2% (Other colors), 4% (White)
Pikachu Zaps opponent 1%
Pit Knees opponent 2%
Peach Kicks opponent's shins 2%
R.O.B. Squeezes opponent 2%
Samus Punches opponent 1%*
Sheik Punches opponent 3%
Snake Chokes opponent 2%
Sonic Knees opponent 3%
Squirtle Headbutts opponent 2%
Toon Link Hits opponent with the hilt of his sword 2%
Wario Pokes opponent in the gut with his finger 2%
Wolf Kicks opponent 1%
Yoshi Bites down on opponent 2%
Zelda Zaps opponent with magic 3%
Zero Suit Samus Knees opponent 2%

* Can miss during certain frames of Bowser's struggling animation.