SSB4 Icon.png
This article's title is unofficial.

NES Zapper Posse: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 2: Line 2:
{{recent release}}
{{recent release}}
{{Infobox Final Smash SSB4
{{Infobox Final Smash SSB4
|name=Duck Hunt's Final Smash
|name=NES Zapper Posse
|image=DuckHuntFinal.png
|image=DuckHuntFinal.png
|size=250px
|size=250px

Revision as of 22:18, November 22, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

Template:Infobox Final Smash SSB4 NES Zapper Posse is Duck Hunt's Final Smash. When activated, 8-bit ducks fly towards the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponents) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. Also, no matter what color Duck Hunt is, he will always appear in his default appearance during the attack.

This Final Smash deals a total of 45% damage. Initially, the ducks that start the attack deal 5% damage, and the first round of shots deal 10%. The second volley of shots will deal the remaining 30% of damage, launching the caught opponents flying. This knockback can K.O. around 75%.

Trophy

In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.