Mr. Game & Watch

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For fighter info, see Mr. Game & Watch (SSBM), Mr. Game & Watch (SSBB), and Mr. Game & Watch (SSB4).
Mr. Game & Watch
MrGWGameWatchGallery4.png
Game&WatchSymbol.png

The in-game sprite of Mr. Game & Watch from Game & Watch Gallery 4.

Universe Game & Watch
Debut Ball (1980)
Smash Bros. appearances Melee
Brawl
SSB4
Most recent appearance Donkey Kong Country Returns 3D (Cameo) (2013)
Console of origin Game & Watch
Species Monochrome
Gender Male
Homeworld Superflat World
Created by Gunpei Yokoi
Article on Super Mario Wiki Mr. Game & Watch

Mr. Game & Watch (Mr.ゲーム&ウォッチ, Misutā Gēmu ando Wotchi) is a composite representation of various generic characters featured in Nintendo's Game & Watch products and video game series created in 1980 by Gunpei Yokoi.

Character description[edit]

Mr. Game & Watch's first appearance, in Ball.

Mr. Game & Watch is a man from Superflat World, a completely flat world, having no third dimension whatsoever. He is also monochrome, and due to the LCD display of the Game & Watch, he can only move in different frames, similar to the numbers on a calculator, or the Game & Watch games themselves.

In Super Smash Bros. Melee[edit]

Mr. Game & Watch's artwork from Melee.

Mr. Game & Watch makes his Super Smash Bros. series debut as the final unlockable character in Melee. Mr. Game and Watch can be unlocked one of four ways: completing either Classic Mode or Adventure Mode with all characters on any difficulty and stock or the Target Test with all characters, or playing 1000 vs. mode matches.

Mr. Game & Watch fights with a variety of items derived from the Game & Watch series. Chef, his neutral special move, launches sausages at random distances from a pan. At closer distances this pan can be used as a pseudo spike; Judgment, his side special move, is a hammer with randomly chosen strength and effects, ranging from weak (1) to strong (9); Fire, his up special move, launched Mr. Game & Watch at a lengthy vertical distance, with the help of a firefighter team (note that this is the only up special attack which gets more distance when a character is big by getting a mushroom); Oil Panic, his down special move, allows him to catch energy based projectiles. Once three projectiles were caught, the contents can be dumped as a flow of oil, causing damage depending on the projectiles caught. This move can be used to cause the Kamikaze Glitch.

Mr. Game & Watch translated well into Super Smash Bros. Melee. However, this proves to become a severe disadvantage. His movement is choppy and sluggish, thus become dependent on wavedashing and dash-dancing as his primary method of movement. His moves, primarily his special moves, have very limited uses in competitive play and several of his aerial attacks cannot be L-canceled. However, the few usable moves he has came equipped with high range and a very large hitbox, many of which are powerful finishers. Aside from his moves, Mr. Game and Watch's throws are very useful due to the fact they can all be used as to chain grab. Mr. Game & Watch's defensive game is arguably his worst property; with an extremely small shield and a very poor sidestep and roll, he has a very small defensive game. This, combined with the fact that he is very light, causes him to die at very low percentages. Mr. Game and Watch players must therefore be able to read their opponents ridiculously well in order to simply survive and to have a chance in competitive play.

Trophies[edit]

As with the other playable characters, Mr. Game & Watch has three trophies. His main trophy reads:
Mr. Game & Watch
First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.

  • Game & Watch, 1980

In Super Smash Bros. Brawl[edit]

Mr. Game & Watch's artwork from Brawl.

Mr. Game & Watch returns as a playable character in Super Smash Bros. Brawl. He has been heavily buffed, moving from the bottom tier in Melee to the mid-high tier in Brawl. Mr. Game & Watch's attacks have been powered up and quickened, and he arguably has the best set of smash attacks in the game. He has been given a new technique, called Bucket Braking, which lets him negate all knockback while midair.

Interestingly, in a DOJO!! update where Sakurai explained some mysteries about the Subspace Emissary, he says that Tabuu used Mr. Game & Watch's flat qualities to create Shadow Bugs, making Mr. Game & Watch the origin of Shadow Bugs, though Mr. Game & Watch is not aware of it himself.

Mr.Game & Watch clones in the Subspace Emissary

Trophy[edit]

The Mr. Game & Watch trophy in Brawl.
Mr. Game & Watch
The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.
Game Boy: Game & Watch Gallery


In Super Smash Bros. 4[edit]

Mr. Game & Watch as he appears in Super Smash Bros. 4

Mr. Game & Watch is once again an unlockable playable character. He was teased before release in a small appearance at the end of Pac-Man's reveal trailer to illustrate how the two are the oldest characters in Smash Bros. history; in that cameo, he performs his taunts from Brawl (even a taunt that would eventually get replaced).

Trophies[edit]

Super Smash Bros. for Nintendo 3DS trophy descriptions[edit]

Mr. Game & Watch
NA: Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
PAL: Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.
Mr. Game & Watch (Alt.)
Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!

Trivia[edit]

Mr. Game & Watch and Pac-Man.
  • When Mr. Game & Watch breaks a Metal Box, he looks 3D; a similar effect occurs when his false version is fought in The Great Maze. However, this is just a result of the texture characters used when in these two states.
    • However, Mr. Game & Watch's 2D effect is accomplished by flattening a 3D model. A similar thing is done in Flat Zone 2.
  • Mr. Game & Watch's T-pose does not change his dimensions. Instead, his arms look almost invisible, as if he was stretching out his arms in an odd fashion.
  • Mr. Game & Watch is the oldest playable character in the Super Smash Bros. series, having debuted in April 1980 (Pac-Man would debut in Japan a month later).
  • Unlike other characters whose movesets are mostly composed of elements original to the Smash series, Mr. Game & Watch is the only character whose entire offensive moveset references his home series in some way. This extends even to his pummel, ledge attacks, and floor attacks.