Zero Suit Samus (SSB4)/Up aerial: Difference between revisions
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[[File:ZSSUpAir.gif|thumb|270px|Hitbox visualization showing Zero Suit Samus's up aerial.]] | [[File:ZSSUpAir.gif|thumb|270px|Hitbox visualization showing Zero Suit Samus's up aerial.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
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==Update history== | |||
'''{{GameIcon|ssb4}} [[1.1.5]]''' | |||
*{{nerf|Up aerial deals less damage (8% → 6.5%) without full compensation on its knockback scaling (110 → 125), slightly hindering its KO potential.}} | |||
**{{buff|However, this also improves its combo potential at higher percents.}} | |||
==Hitboxes== | ==Hitboxes== |
Revision as of 10:00, October 26, 2021
Overview
Update history
- Up aerial deals less damage (8% → 6.5%) without full compensation on its knockback scaling (110 → 125), slightly hindering its KO potential.
- However, this also improves its combo potential at higher percents.
Hitboxes
Timing
Attack
Hitboxes | 6-12 |
---|---|
Ending autocancel | 25- |
Interruptible | 34 |
Animation length | 73 |
Landing lag
Animation length | 9 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|