Zero Suit Samus (SSB4)/Back aerial

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< Zero Suit Samus (SSB4)
Revision as of 17:17, January 22, 2017 by CpnFlacon (talk | contribs) (New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=12% |angle=361 |bk=42 |ks=98 |fkv=0 |r=5.5 |bn=9 |xpos=6...)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0 Sakurai angle 42 98 0 5.5 9 6.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 10% 0 Sakurai angle 42 98 0 2.5 9 1.5 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png