Wall of pain: Difference between revisions
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==See Also== | ==See Also== | ||
:Other characters with the ability to jump multiple times in mid-air ([[King Dedede]], [[Pit]], [[Meta Knight]], [[Wario]] (But only as [[Wario-Man]]), [[Charizard]], [[Kirby]](in Brawl) and [[ | :Other characters with the ability to jump multiple times in mid-air ([[King Dedede]], [[Pit]], [[Meta Knight]], [[Wario]] (But only as [[Wario-Man]]), [[Charizard]], [[Kirby]](in Brawl) and [[R.O.B.]]) may also use a type of Wall of Pain. Kirby uses a similar manuever, the [[Fence of Pain]], a similar, though less effective, technique. | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category: Character-specific terminology]] | [[Category: Character-specific terminology]] |
Revision as of 16:54, April 10, 2008
Wall of Pain (abbreviated "WoP") is a Jigglypuff strategy of constantly barraging the opponent with aerial attacks, while exploiting Jigglypuff's horizontal air maneuverability. Each attack should go forward in the air, then once you hit your opponent, back to where you started. This allows for quick attacks and keeps you out of range from any retaliations.
Tetsuya and AOB were the earliest prominent users of the technique, and they are largely responsible for its widespread use (see PuffStuff). The term "Wall of Pain" was coined by Smash World Forums administrator and retired smasher Amorasaki, a longtime friend of AOB. One of the most famous examples, commonly demonstrated by pro smasher King, is the use of Jigglypuff's multiple back airs to juggle an opponent off the stage, horizontally.
See Also
- Other characters with the ability to jump multiple times in mid-air (King Dedede, Pit, Meta Knight, Wario (But only as Wario-Man), Charizard, Kirby(in Brawl) and R.O.B.) may also use a type of Wall of Pain. Kirby uses a similar manuever, the Fence of Pain, a similar, though less effective, technique.