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{{delete|This article is essentially an amalgamated summary of the modes the targets appear in. There isn't enough that can be said about the target itself to give it an article}} | {{delete|This article is essentially an amalgamated summary of the modes the targets appear in. There isn't enough that can be said about the target itself to give it an article}} | ||
[[File:DK Target Test 1.jpg|thumb|Level 1 of Target Smash!! in ''Brawl'']] | [[File:DK Target Test 1.jpg|thumb|Level 1 of Target Smash!! in ''Brawl'']] | ||
The '''target''' is an object with a bullseye design | The '''target''' is an object with a bullseye design appearing in bonus games throughout the ''Super Smash Bros.'' series. | ||
==In ''[[Super Smash Bros.]]''== | |||
Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in {{SSB|Mario}}'s level requiring him to use his [[Fireball]]). | |||
==In ''[[Melee]]''== | |||
Targets return in ''[[Melee]]'' with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy. | |||
===Trophy description=== | |||
= | |||
==Trophy description== | |||
[[File:Target Melee Trophy.png|100px|right|thumb|The Target Trophy in ''Melee''.]] | [[File:Target Melee Trophy.png|100px|right|thumb|The Target Trophy in ''Melee''.]] | ||
''This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.'' | ''This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.'' | ||
{{Trophy games|console1=N64|game1=Super Smash Bros.}} | {{Trophy games|console1=N64|game1=Super Smash Bros.}} | ||
==In ''[[Brawl]]''== | |||
Targets return in the third game of the series. Their colors now change depending on what difficulty is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character. | |||
==In ''[[SSB4]]''== | |||
Although Target Smash!! does not return as a standalone mode, targets return in both versions of ''SSB4'' in the [[Target Blast]] mode, as well as in {{for3ds}} as a bonus in [[Smash Run]]. In Target Blast, they can no longer be broken by attacks, instead by a bomb that is sent flying towards them by the fighters. Their appearance in Smash Run, however, has them identical to previous games. | |||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |
Revision as of 17:17, July 17, 2015
The target is an object with a bullseye design appearing in bonus games throughout the Super Smash Bros. series.
In Super Smash Bros.
Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in Mario's level requiring him to use his Fireball).
In Melee
Targets return in Melee with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy.
Trophy description
This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.
In Brawl
Targets return in the third game of the series. Their colors now change depending on what difficulty is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character.
In SSB4
Although Target Smash!! does not return as a standalone mode, targets return in both versions of SSB4 in the Target Blast mode, as well as in Super Smash Bros. for Nintendo 3DS as a bonus in Smash Run. In Target Blast, they can no longer be broken by attacks, instead by a bomb that is sent flying towards them by the fighters. Their appearance in Smash Run, however, has them identical to previous games.