SSB64 Icon.png
SSBM Icon.png
SSBB Icon.png
SSB4 Icon.png

Target: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Better?)
Line 2: Line 2:
{{delete|This article is essentially an amalgamated summary of the modes the targets appear in. There isn't enough that can be said about the target itself to give it an article}}
{{delete|This article is essentially an amalgamated summary of the modes the targets appear in. There isn't enough that can be said about the target itself to give it an article}}
[[File:DK Target Test 1.jpg|thumb|Level 1 of Target Smash!! in ''Brawl'']]  
[[File:DK Target Test 1.jpg|thumb|Level 1 of Target Smash!! in ''Brawl'']]  
The '''target''' is an object with a bullseye design, appearing in the bonus games [[Target Smash!!]], [[Smash Run]] and [[Target Blast]].
The '''target''' is an object with a bullseye design appearing in bonus games throughout the ''Super Smash Bros.'' series.
==In ''[[Super Smash Bros.]]''==
Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in {{SSB|Mario}}'s level requiring him to use his [[Fireball]]).


The targets are red and white in ''[[SSB64]]'' and ''[[Melee]]'' and each character has their own level to break the targets, but in ''[[Brawl]]'', all charcter break the targets on the same level and the target colors vary by stage: blue/white on the easy stage, green/white on the normal stage, yellow/white on hard, orange/white on very hard, and red/white on intense.
==In ''[[Melee]]''==
 
Targets return in ''[[Melee]]'' with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy.
Targets also appear in the [[Target Blast]] and [[Smash Run]] modes in {{for3ds}}.
===Trophy description===
 
==In [[Target Smash!!]]==
In this game mode, ten targets are scattered throughout the stage. The game is won when all the targets are broken.
 
Increasing the difficulty shrinks the targets.
 
==In [[Smash Run]]==
Target Smash is available as one of the challenges. Similarly, the character has to break all the targets in the area within a time limit to succeed.
 
==In [[Target Blast]]==
There are fourteen targets in this game. A score is rewarded depending on how the targets are broken.
 
==Trophy description==
[[File:Target Melee Trophy.png|100px|right|thumb|The Target Trophy in ''Melee''.]]
[[File:Target Melee Trophy.png|100px|right|thumb|The Target Trophy in ''Melee''.]]
''This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.''
''This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.''
{{Trophy games|console1=N64|game1=Super Smash Bros.}}
{{Trophy games|console1=N64|game1=Super Smash Bros.}}
==In ''[[Brawl]]''==
Targets return in the third game of the series. Their colors now change depending on what difficulty is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character.
==In ''[[SSB4]]''==
Although Target Smash!! does not return as a standalone mode, targets return in both versions of ''SSB4'' in the [[Target Blast]] mode, as well as in {{for3ds}} as a bonus in [[Smash Run]]. In Target Blast, they can no longer be broken by attacks, instead by a bomb that is sent flying towards them by the fighters. Their appearance in Smash Run, however, has them identical to previous games.


[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]

Revision as of 17:17, July 17, 2015

Delete.png This article is being considered for deletion in accordance with the deletion policy.
The editor who added this tag believes this page should be deleted for the following reason:
"This article is essentially an amalgamated summary of the modes the targets appear in. There isn't enough that can be said about the target itself to give it an article"
If you disagree with this page's deletion, please explain why on its talk page.
Feel free to edit this page, but it must not be blanked, and this notice must not be removed until the discussion is closed.
Level 1 of Target Smash!! in Brawl

The target is an object with a bullseye design appearing in bonus games throughout the Super Smash Bros. series.

In Super Smash Bros.

Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in Mario's level requiring him to use his Fireball).

In Melee

Targets return in Melee with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy.

Trophy description

The Target Trophy in Melee.

This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.

N64: Super Smash Bros.

In Brawl

Targets return in the third game of the series. Their colors now change depending on what difficulty is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character.

In SSB4

Although Target Smash!! does not return as a standalone mode, targets return in both versions of SSB4 in the Target Blast mode, as well as in Super Smash Bros. for Nintendo 3DS as a bonus in Smash Run. In Target Blast, they can no longer be broken by attacks, instead by a bomb that is sent flying towards them by the fighters. Their appearance in Smash Run, however, has them identical to previous games.