Talk:Water (type): Difference between revisions

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If neither do damage, how can they have a role in type effectiveness? [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 23:42, 12 January 2011 (EST)
If neither do damage, how can they have a role in type effectiveness? [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 23:42, 12 January 2011 (EST)
:Actually, Water Gun can do damage. When it is uncharged, it is a short range multi-hitting attack that can do 12% total. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 00:03, 13 January 2011 (EST)

Revision as of 01:03, January 13, 2011

So, unlike other effects like Flame and Darkness, the Water effect isn't clear to inherit this page (as it's currently being used as a disambig). Not only that, but Water is also a type (like Arm, Leg, and Body are), so there's an argument for having TWO pages: Water (type) and Water (effect) (although both would be short enough it'd be feasible to have them on the same page). Thoughts? Toomai Glittershine Data Node 11:05, 4 December 2010 (EST)

Seeing as only four pages link to here, I'll make this page about the type and effect. Toomai Glittershine ??? The Bold 20:58, 26 December 2010 (EST)

FLUDD and Water Gun

If neither do damage, how can they have a role in type effectiveness? Mr. Anon (talk) 23:42, 12 January 2011 (EST)

Actually, Water Gun can do damage. When it is uncharged, it is a short range multi-hitting attack that can do 12% total. Omega Tyrant TyranitarMS.png 00:03, 13 January 2011 (EST)