Search results

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
  • Jigglypuff (SSB4) (category Characters (SSB4)) (section Special moves)
    hit has a much higher hitlag multiplier (0.8× → 2.2×). Down aerial has more start-up lag (frame 5 → 7). Down aerial has a longer total duration (FAF 50 →
    75 KB (8,927 words) - 13:51, April 20, 2024
  • Donkey Kong (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. Down tilt has more startup lag with a shorter duration (frames 6-9 → 7-9). It also has smaller hitboxes (4.8u/4.8u/5.28u/6.4u → 4.4u/4.4u/5.5u)
    68 KB (7,449 words) - 01:34, April 10, 2024
  • Wii Fit Trainer (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    Lucina, Bowser Jr., and Duck Hunt. Getting Healthy: Wii Fit Trainer and Little Mac must defeat Kirby and Pac-Man. Peach in Peril: As Bowser and Bowser Jr.
    53 KB (4,644 words) - 16:27, March 29, 2024
  • Pit (SSB4) (category Characters (SSB4)) (section Special moves)
    smaller hitbox (4.8u/4.32u/3.36u/2.4u → 3.5u) which does not extend as far vertically or horizontally (y/z offsets: (2.8/7.2)/(2/16.8) → 4.5/7, y/z stretch:
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Zelda (SSB4) (category Characters (SSB4)) (section Special moves)
    22 frames (neutral/up)/21 frames (down) → 19/18. 1.1.0 Neutral attack deals more damage: 2% (all hits) → 2.5% (hits 1-2)/3% (hit 3); its last hit's knockback
    86 KB (10,292 words) - 03:54, May 15, 2024
  • Egg Throw (category Yoshi (SSB4)) (section Customization)
    in Ultimate. Yoshi (SSB)/Up special Yoshi (SSBM)/Up special Yoshi (SSBB)/Up special Yoshi (SSB4)/Up special Yoshi (SSBU)/Up special
    8 KB (957 words) - 21:26, January 11, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Special moves)
    → 9-13). Down smash: Down smash's front hit deals less damage (18% (clean)/17% (late) → 11.2%), hindering its KO potential. Additionally, down smash has
    81 KB (9,115 words) - 10:00, May 1, 2024
  • King Dedede (SSB4) (category Characters (SSB4)) (section Special moves)
    deals less damage (6% → 4% (hit 1), 5% → 4% (hit 2), 2% → 1% (loop)) and has smaller hitboxes (6u/3.5u → 2.5u (hits 1-2), 4u/5u/7u → 2u/3u/7u (loop)). The
    68 KB (8,107 words) - 04:24, May 3, 2024
  • Sheik (SSB4) (category Characters (SSB4)) (section Special moves)
    less startup lag (frame 42). Sheik's rolls (frames 4-19 → 4-15), air dodge (frames 4-29 → 2-25) and spot dodge (frames 2-20 → 2-15) all have a shorter
    77 KB (9,124 words) - 09:08, April 12, 2024
  • Peach (SSB4) (category Characters (SSB4)) (section Special moves)
    (3% → 2%). The first hit has smaller hitboxes (3.5u/2.4u/3.5u/2.5u → 3u/2.4u/2.4u), and the far hitbox has been moved closer to Peach (x offset: 42.5)
    71 KB (9,008 words) - 19:11, May 1, 2024
  • Flying Slam (category Bowser (SSB4)) (section Giga Bowser)
    article: Bowser (SSB4)/Side special/Custom 2 Dash Slam in Super Smash Bros. for Nintendo 3DS Dash Slash in Super Smash Bros. for Nintendo 3DS Bowser has never
    13 KB (1,731 words) - 21:02, April 15, 2024
  • Shulk (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    during the initial release of SSB4. 1.0.4 Neutral attack deals more damage: 3% → 3.5% (hit 1, hit 2), 4.3%/3.2% → 5.3%/4.2% (clean hit 3/late hit 3). All
    64 KB (6,628 words) - 22:46, April 10, 2024
  • F.L.U.D.D. (category Down special moves) (section Customization)
    downwards by default instead of straight ahead. Main article: Mario (SSB4)/Down special/Custom 2 Mario using the Scalding F.L.U.D.D in Super Smash Bros. for Nintendo
    12 KB (1,622 words) - 14:25, March 29, 2023
  • Lucas (SSB4) (category Characters (SSB4)) (section Special moves)
    hits deal less damage (3% (both) → 2.5% (hit 1)/2% (hit 2)). The first hit has smaller hitboxes (3.5u/3.5u/4u → 2.8u/2.8u/3.5u). The second hit's near and
    73 KB (9,408 words) - 15:00, April 4, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Special moves)
    Hit 7 deals less damage (3%/2% → 2.2%/1.5%). Hits 8-12 deals more damage (2%/1% → 2.2%/1.5%). The final hit deals less damage (2%/1% → 1%). Altogether, these
    78 KB (9,532 words) - 17:04, April 9, 2024
  • Wario (SSB4) (category Characters (SSB4)) (section Special moves)
    250°/110°/110°). Down aerial has more ending lag (FAF 38 → 48). Down aerial has a shorter initial auto-cancel window (frames 1-6 → 1-2). Down aerial auto-cancels
    67 KB (7,986 words) - 10:25, May 1, 2024
  • Olimar (SSB4) (category Characters (SSB4)) (section Special moves)
    final hit (4.5u/3.5u/3.5u/4.5u → 3.5u/2.5u/2.5u/3.5u (loop hits), 9u/8u/8u/9u → 5u/4u/4u/5u (final hit)). The loop hits deal less damage (2% → 1.5%). However
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Dark Pit (SSB4) (category Characters (SSB4)) (section Special attacks)
    100 players in Super Smash Bros. 4 of all time. See also: Category:Pit players (SSB4); Category:Dark Pit players (SSB4)  Earth  (#42) - The best Pit player
    40 KB (4,099 words) - 22:34, October 27, 2023
  • Zero Suit Samus (SSB4) (category Characters (SSB4)) (section Special moves)
    KOs with her back and down throws, down smash, and Paralyzer, her ability to escape pressure with her aerial mobility and down special, and, as of update
    88 KB (11,094 words) - 07:37, May 12, 2024
  • Sonic (SSB4) (category Characters (SSB4)) (section Special moves)
    (hit 2)/18-20 (hit 3) → 7-9/8-9/18-19). Up tilt deals much less less damage (3% (hit 1)/4% (hit 2)/7% (hit 3)/14% (total) → 2% (hit 1)/6% (hit 2)/8% (total))
    76 KB (9,429 words) - 10:25, May 1, 2024
View ( | ) (20 | 50 | 100 | 250 | 500)